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Rock tile

84 bytes added, 14:11, 20 March 2018
m
Slight rewording for clarity, grammar fixes, and added "Rummaging" to "See Also" section
You can [[Prospecting|prospect]] for ore, create [[mining|cave entrances]], and terraform rock tiles.
Rock tile terraforming with a pickaxe works in the same way as [[digging]] dirt. Stand on the corner you want to ''lower'', activate a pickaxe, right-click a rock tile, and select ''Mining''. Every few actions you ''lower'' the corner by 1 dirt. All four tiles surrounding the corner must be exposed to rockfor this to work.
You can raise a corner of an exposed rock tile by activating a [[concrete]], right -clicking the corner that you are standing on and want raised , and selecting 'raise corner'. The slopes away from that corner can not cannot be higher than 26 to be raised.
One can dig down to the Rock rock layer by [[digging]] up the [[dirt]]which rests on top of it. On the [[Freedom]] Isles , the soil depth varies wildly and may reach as much as 300 dirts to the rock layer, though this is very rare. The average depth is , however , [[Talk:Rock_tile#Soil_Depth|widely contested]], and the factors such as slope, elevation and random chance strongly affect the depth at which the rock layer is found. It is advisable to dig a deep pit to discover the rock layer before attempting to create sufficient space to create a mine, as this aids planning and avoid also avoids time being wasted in unsuitable mine locations. Depending on location , the rock layer may or may not be below the water level.
==See also==
* [[Mining]]
* [[Prospecting]]
* [[foraging|Rummaging]]
* [[Rock shards]]
 
[[Category:Terrain]]
[[Category:Babel/R]]
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