* An item in a container, in a house, in kingdom territory probably multiplies the bonus, but this needs verifying.
* It is possible for items to "miss" their decay ticks for some period of time, and then experience "catch up" decay that can result in the destruction of very low ql items.
* Some items will actually give a local event notice when they completely decay to loss. ''[17:52:34] A rock shards crumbles to dust.''
==See Also==