*Right clicking a resource node will allow you to examine it for a general description, and gather resources from it (“Forage”, “Botanize”, or “Collect” depending on the type). A “Lore” option will also be available. "Lore" will tell you the list of possible items you could gather from a resource node under current conditions, in order from most to least likely, as well as how many items you would gather in total.
*Right clicking any tile and selecting the “Lore” option will tell you what resource nodes might spawn on that tile under current conditions, in order from most to least likely.
==Notes==
*Lore can vary slightly from one {{{name}}} node to the next due to a number of factors. Seasonsuch as season, location, tile type and skill.
*The village settings window has an option to prevent resource nodes from spawning within your settlement, as long as at least one spirit templar is hired.
*There are currently 27 different types of resource nodes.