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Lockpicking

191 bytes added, 17:43, 11 April 2007
Edited a little for door and gate locks
==Description==
Lockpicking is the skill used when picking locks with a [[lockpick]], such as [[large padlock|large]] and [[small padlock|small padlocks]]s on [[large chest|chests]], [[door lock|door locks]] and [[gate lock|gate locks]]s.
When you pick open a chest, you will receive the lock in your inventory (not the key) and the chest will be unlocked. When you pick open a house [[doorlock]] or [[gate lock]], the lock stays attached to . And the door, but the house or gate will be remain open for 10 minutes [[Time of Wurm|Wurm time]].
On each attempt of lockpicking, you can break or damage the lockpick, even when you're successful in picking the lock.
The success rate of lockpicking is effected by the quality of the [[lockpick]], the lockpicking skill and for a minor degree it's parent skill [[thievery]]. The quality also seems to affect the chances of breaking; however, this is unconfirmed.
High quality locks will prevent any lockpicking attempt with lockpicks that are too low in relative quality lockpicks.
==Notes==
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