Changes

Jump to navigation Jump to search

Settlement:Village of Small Bears

261 bytes added, 23:08, 31 January 2008
== About the village ==
The village sits on the shore of a beautiful lake bay, The Bay of Bears, perhaps, and is bordered to its west by woodland, to its east and north by the lakebay, and to the south by the main highway to [[Newtown]]. Three sides of the village, western, southern and eastern, are protected by [[Tall_stone_wall|tall stone walls]]; the Northern side of the village is open to the lakebay.
The village has been built on the faint remnants of previous occupation, but to accommodate the new larger settlement land has been reclaimed from the lake and a small hillock has been brought down to lake level with one tier. This reclamation has included the construction of a small harbour and a fishing pier that reaches out beyond the village boundary into deeper water.
=== Buildings ===
The village it self is only half constructed. Two residences have been completed in the south-western corner of the village and are home to the Mayor and [[Player:Becky|Becky]]. In addition, there is a village store, a workshop next to the forge, a small shed and Fore Paws Village Shop. This shop is located by the front gate and is home to a [[Trader|Public Trader]], though from time to time we restrict access. The shop is accessible to travellers and local residents without the need to enter the village front gate, though during transactions they are safe within the village boundary and are subject to the protection of the [[Spirit_guards|Spirit Guards]]. Around the harbour area there are now several stone houses and two wooden cottages, plus some storage.
=== Resources ===
The village has a large internal farm area growing [[Pumpkin|Pumpkins]], [[Potato|Potatos]], [[Oat|Cereals]], [[Corn]], [[Wemp]] and [[Cotton]] - all with good success. We also have a smaller 1 large farm area under across the nominal charge of Becky with 4 crop tilesroad from the Village on Pine Lake, 1 [[Hen]] and three [[Egg|eggs]]another a little further down which is a community project for the Bears of Wurm. This will hopefully be our small hen coop!
We have access to a large [[mine]] with 5 [[Iron_ore|iron veins]]. This mine has also broken through into older working which gave us some [[Cave_bug|cave bug]] issues - gallantly eradicated by Syrinx and Terasar.
Fishing is good and we have plentiful [[Cherry]], [[Lemon]] and [[Olive]] trees in the area. We are also cultivating oak in the nurseries and cedar and Birch.
=== Access ===
==== Front Gate ====
The front gate to the village is situated one third along the southern wall, on the main highway heading east. The gate is indented into the wall two tiles so that visitors have access to the Kingdom Trader, when open. There is no automatic entrance to the village through this gate as it is nominally for the use of Citizens only. Visitors are recommended to use the East harbour Gate or arrive at the harbour by water. The east gate is signposted farther along.
==== East Gate ====
==== Forest Gate ====
The Forest or West Gate is located in the western wall at the extreme north-western corner. This gate gives access to the forest and will be the access for future off-deed farming. This gate is for citizens only and is kept locked.
==== Harbour ====
We have built into our walls safety zones by indenting two of the gates, the Front Gate and the East Gate, by one tile. However, we have also added a more effective safety zone into the south western corner of our walls. This zone, also known as the killing zone, is not only overlooked by the Tower, but is also protected by the village Spirit Guards. As it is a corner, it is possible to run across the corner of our boundary and lure gullible crocodiles and spiders into the trap.
We are will be adding a donation barrel for travellers who make use of our guards in this way. Please donate however much you like from the bounty gained from butchering the now dead beast. We think this is a fair trade for the traveller facilitating themselves of our overpaid guards.
Please bury any resulting corpses - especially your own!
68

edits

Navigation menu