[[CDB|Main]] / [[Skills]] / [[Thievery]] / '''{{stubPAGENAME}}'''
{{infobox|For == Description ==The traps skill affects the actual trap items, see [[trap]]success rate of placing '''traps'''. Traps skill is increased by placing and disarming traps.}}
The Traps skill is For a list of traps see [[Thievery:category:traps|traps]] subskill.
Believed to affect trap placement and disarm chances.== Traps ==
Traps are devious devices used to damage or cause other ill effects to those who trigger them. The following items can be [[traps]] skill is used in the placement or disarming of traps and affects the success rate. When failing to set a trap the message, "Sadly you fail to disarm set the trap properly, the trap triggers and is destroyed" appears and successfully setting a trap prompts the message "You carefully set the trap" To set a trap, [[activate]] the trap and right click the corresponding tile for the type of trap and click "Set trap." Once set, trapsbegin to decay causing them to do less damage and eventually disappear. The item might They can only be destroyed on successactivated by enemy [[kingdom]]s or villages. Allies, neutrals, and [[monsters]] remain unaffected. (?)
*Creating traps uses several different skills, these include: [[Logcarpentry]]*, [[Shaftblacksmithing]]*, [[Plankropemaking]]*, [[Rakepottery]]*, and [[Shovelmasonry]]. For more detailed information of the various trap types, see the list below.
'''Quality Scale:''' 1 - 24.99 - Low 25 - 54.99 - Average 55 - 74.99 - High 75 - 99.99 - Deadly == Countering Traps == To remove a trap you must disarm it. The chance to successfully disarm relies on the '''Traps''' skill. Skill check failures will trigger the event message "You fail to trigger any traps." For disarming a variety of tools are possible: [[rake]], [[plank]], [[shovel]], [[log]], or a [[shaft]]. It is advised to use something expendable, such as a '''shaft''', for disarming successes can destroy the activated item. There are three ways to detect traps, the [[Sixth sense]] spell, being a [[Blacklighter]], and [[examining]] the tile on which the trap is set. When using '''Sixth Sense''' or when walking within 1 tile of a trap as a '''Blacklighter''' a message is displayed in the event window, "You detect a trap!" No further information on the trap is given. When examining a trapped tile you will receive the message "You detect a (Trap Type) of (Quality Value) quality, it was set by the (Kingdom) people."* Someone who is rank 4 in the Path of Power can use the [[Trap immunity]] perk. == Trap Placement =={| class=wikitable border="0" cellpadding="3" cellspacing="0"! !! [[Bow Trap|Bow]] !! [[Stick Trap|Stick]] !! [[Pole Trap|Pole]] !! [[Knife Trap|Knife]] !! [[Scythe Trap|Scythe]] !! [[Corrosive Trap|Corr]] !! [[Net trap|Net]] !! [[Rope trap|Rope]] !! [[Man trap|Man]] !! [[Axe Trap|Axe]]|-| [[Grass]] || || || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |-| [[Dirt tile|Dirt]] || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |-| [[Paved tile|Paved]] || || || || || || || || || || |-| [[Bush]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]]|-| [[Tree]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]]|-| [[Packed dirt tile|Packed]] || || || || || || || || || || |-| [[Rock tile|Rock]] || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || || || || || |-| [[Cave]] || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || || |-| [[Field]] || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || || [[File:green-check.png|center|middle|20px]] || -|-| [[Sand]] || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |-| [[Tar tile|Tar]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]|-| [[Moss]] || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |-| [[Steppe]] || || || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |-| [[Peat tile|Peat]] || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |-| [[Clay tile|Clay]] || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |-| [[Marsh]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]]|-| [[Cliff]] || || || || || || || || || || |-| [[Mycelium]] || || [[File:green-check.png|center|middle|20px]] || || [[File:green-check.png|center|middle|20px]] || || || || [[File:green-check.png|center|middle|20px]] || [[File:green-check.png|center|middle|20px]] || |} == Notes ==* A 5[[QL]] bow trap produced a 2.15 damage [[wound]] (un[[armour]]ed)* A 15QL stick trap produced a 5.5 damage wound (unarmoured)* A 50QL stick trap produced two 20 damage wounds (unarmoured)* When a trap is set on a [[dirt]] or [[cave floor]] tile, it is impossible to be detected by examining; this appears to be a bizarre glitch.* Traps once set only last a few days. Preferable to stockpile and set as needed.* Damage enhancer enchants, such as [[Rotting touch]], do work on traps.* [[Terraforming]] on tiles that are trapped does not effect the trap.* If a trap is set on a tree tile and the tree advances in age (Young to Mature for example) the trap will be destroyed.* Traps affect hostile mobs, enemy kingdom/village players and any animals or mobs of enemy kingdoms on [[PvP]]. Traps on [[PvE]] will harm hostile creatures but do not harm players or branded animals/mobs. ==Skills & Characteristics==* [[Thievery]] > Traps ==[[Titles]]==* It's a Trap at 50 skill* Trapper at 70 skill* Snare Artist at 90 skill [[Category:SkillsTraps| ]][[Category:skills]]
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