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Settlement:Darkenstone

2,355 bytes removed, 23:41, 7 August 2010
==Village Description==
Originally established in the shadow of Quasi Mountain of Mol-Rehan, Darkenstone is now settled on Independence in the Freedom Isles. Solid buildings of stone and mortar anchor this community to the land, while natural expanses of parkland and forestry give a feeling of open, free space. Natural resources are available in abundance with vast room for expansion.
We are a conglomeration of deeds, each playing their part to maintain a balanced, happy environment for our villagers. Darkenstone is our public face, a port city with a canal built refers to facilitate travel for everyone on the server. Located 20 minutes southeast combined settlement areas of Samling, the port is a bustling merchant town with plenty of visitors. The Darkenstone Canal was designed , Citadel, Gardens, and constructed by AureateWynnger.
Wynnger, our village center, is to Originally established in the southwest shadow of Quasi Mountain of Mol-Rehan, Darkenstone, nestled deep is now settled on Independence in the woods next to Mount DarkenstoneFreedom Isles. More private and rarely gotten to by accident or mistake, Wynnger is our living and working quarters. It is a place Solid buildings of peace stone and tranquility where we can create our wares mortar anchor this community to be sold at the port without worrying about others "borrowing" anything we may have left out for a bit. Our village center is built around a large square where villagers gather to workland, chat, and otherwise enjoy the mountain and sea air. A mailbox and altars to Fo, Vy, and Mag complete this tranquil setting. Independent homesteads dot our peninsula, as well as some compounds on the Wynnger deed. Each while natural expanses of these homesteads are owned, operated, parkland and cared for by one forestry give a feeling of our villagers (usually held by an alt so that the main can stay in village chat).  ===Village Buildings===At Darkestone Port, we have a Port Authority building with trader that is open only to our villagers for the moment, though we foresee opening it to the public soon. In addition, there are multiple market stalls for merchants selling everything from sails to spindlesfree space. To make moving items across the canal easier, there are two storage buildings at the north end of the canal kept full Located 20 minutes southeast of carts and rafts. In additionSamling, the southern end of the canal port is on Darkenstone's deed, so those who need to park their boats for a bit can do so without having to worry about thieves. We expect to have a craft house open to the public soon. At Wynnger, our bustling merchant town center comes complete with smithy, apothecary, clinic, bakery, inn, tailor shop, and carpenter shop. In addition, there are numerous storage buildings throughout the area for our farms, carts, or whatever else might need a home for a short timeplenty of visitors. Villagers have their own compounds scattered all over the hill from The Darkenstone Port to the mountain itself. ===Village Resources===Plenty of natural resources available Canal was designed and often daily surprises. Natural, easy-going hunting is available. Nearby resources include easy access to water, wood, rock, iron, silver, zinc, gold, and clay. Additional resources being found dailyconstructed by Aureate.
==Village Politics==
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