==Effects==
[[Sacrificing]] rares gives 99% [[nutrition]], [[water]] and [[food]]
===Tools===
*Rare tools go faster. For example, a 57.41 ql whetstone had a 12 second use while a rare 57.41 ql whetstone took 11.9 seconds.
*[[Lockpick]]s break less and aid picking*Fishing poles dmg less and have better odds at rare fish*[[Butchering knife|Butchering knives]] increase [[meat]] yield and item ql*Rare [[grooming brush]]es take 12.5% less damage*A rare [[Small anvil]] increases ql of the product*[[Saw]] increases the QL cap (normally limited by the material QL) by 1 QL ===Weapons and Armor===*Rare weapons [[weapon]]s hit harder.*Rare [[armor ]] protects more.*Locks are [[Arrow]]s hit harder to pickand miss less*Lockpicks break [[Bow]]s hit harder and miss less *[[War machines]] do more damage ===Vehicles, Mounts and aid pickingContainers===
*Containers (including boats) are harder to pick
*Arrows hit harder and miss less*Bows hit harder and miss less*[[Ships ]] sail faster (up to max so good only for fewer people)*Carts [[Cart]]s move faster*Yo-yos and Dolls succeed more[[Horse shoe]]s improve speed, a rare horse shoe gives 0.01km.h extra gain (only tested at 70ql) ===Other===*Fishing poles dmg less and have better odds at rare fish[[Lock]]s are harder to pick.*General tools are faster[[Yoyo]]s and [[Puppet]]s succeed more
*Fires heat up faster and stay lit longer.
*Altars [[Altar]]s get bonus to normal affects and alignment during prayers and sermons*[[Food ]] gives more nutrition
*Drinks are more potent
*Gems [[Gem]]s store more favor*War machines do more damage
*Healing items has better effect
*Signs have a few more letters*[[Horse shoeSign]]s improve speed, have a rare horse shoe gives 0.01km.h extra gain (only tested at 70ql)*[[Butchering knife|Butchering knives]] increase [[meat]] yield and item ql*[[Sacrificing]] rares gives 99% [[nutrition]], [[water]] and [[food]]*Rare [[grooming brush]]es take 12.5% less damagefew more letters
*Rare [[rock shard]]s can create [[whetstone]]s with slightly higher QL than the shard
*A rare [[toolbelt]] has 1 more slot than the equivalent normal [[toolbelt]]
*A rare [[Small anvil]] increases ql of the product
==Notes==