Drago began Wurm as a novice invited by his friend from another game, Zamuel. This was back before the highways were complete and the only way to get to the settlement his friends had began was to venture through the spider infested woods to the east coast. Zamuel and Thallin escorted him but in the end all 3 were chased across creation by the mass of creatures. After hitting the eastern coast the three swam over the clay sea bed and eventually they made their way to the settlement, at the time a simple homestead.
It was not long till he developed a keen interest in mining, terraforming and carpentry, and a bitter dislike of cooking and smithing to match. It did not take long till he became an established member, building the town farm and villa area used for charcoal piles.
He became good friends with the local neighbours as well, often ending up there battered from venturing through the woods and narrowly escaping spiders in the valleys to of the western forest. Elias would often patch him up and send him on his way with some cotton or supplies.
As the days went by he came closer to this beloved land, but the dreaded 'Real Life' would play a treacherous role. It was deemed that he should travel with his family, leaving behind the beautiful lands of Wurm for all but a fortnight, a small modest time, but all it took to shake the foundations of the village of Northern Haven.