== Survival Tips from a Seasoned Spelunker ==
*Always know which way is north. This A [[compass]] is important in your quest to a) Not run around in circlesvery useful tool. And b) Not get utterly lost.
* Read up on the [[moons]] of wurm. Valrei and Jackal are handy if you can discern which way they're currently moving.
* The only dangerous animals to cross water are [[brown bear]]s, [[crocodile]]s and [[anaconda]]s. All other aggressive animals will stop at sufficiently deep waterthe shore. Use this to your advantage.
* Always try to maintain 1/2 stamina. Try for 3/4 until you learn how to 'lose' aggressive critters. When running you'll be surprised how quickly you can run out of stamina, and for a new player that often leads to death. You should also always run on cobblestone or slab, because doing so will cause you to run faster, thus increasing chances of escape.
* Water damage from [[drowning]] will fix itself once you rest for abit on land. Also, STOP MOVING when you take drowning damage - the damage applies randomly as you're moving, and you move slower when having the [[Player_status_effect|Hurt]] status. Wait a few for the status to vanish, you want to be moving as fast as possible in this state. Also: if you're near the edge of water but can't climb out to safety due to it being too steep [[last gasp]] will allow you to climb for a minute to safety.
* Learn the different ranges for that aggressive monsters will notice you at. Other modifiers such as 'alert', or 'slow' change this somewhat.
* If you are completely lost, do not panic. You are now truly exploringWalk until you reach water, and look for landmarks.* The easiest way to find North or South is to press F7type /weather, get the wind direction, and look at a grass tile. The way the grass is being blown will give the direction the wind is blowing. You should be able to work out the direction of North or South from this.
And the final tip:
* Be prepared to lose '''EVERYTHING''' you are carrying if you do this. Often finding the ''exact'' place you died is difficult, even for seasoned adventurers and can take hours. Don't carry anything you can't stand to lose.