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Horse shoe

80 bytes removed, 03:18, 3 May 2018
Re-formatting
* Drag and drop a individual horseshoe to each hoof.
Note: Horseshoes MUST be cold before putting them on!
 
== Speed Boost ==
Horseshoes increase the speed of a horse. How much speed is gained is a factor of:
* QL of the horseshoe
* the casted power of [[Wind of Ages]] or [[Blessings of the dark]]
* the rarity of the shoe
 
The effects of each of these factors is additive.
 
Due to how Wurm math works, it is not easy to relate how much speed boost is given by each factor. But the overarching idea is the higher the QL of each shoe, the higher the enchantment power of each WoA or BoTD cast, and the rarer each shoe is, the faster the horse will move.
== Notes ==
*Horseshoes are damaged with every step the horse takes while mounted. Horseshoes are not damaged on horses being led.
*Adding 4 horse shoes to a horse increases mount speed (additive, so 4 shoes is better than 3, etc.)
*Adding [[Wind of Ages]] or [[Blessings of the dark]] increases mount speed.
*Rarity of the horse shoe increases mount speed.
*Due to how Wurm math works, it is not easy to relate how much speed boost is given by each shoe, each shoe's QL, each enchantment, each enchantment's power, and by rarity. Older references you see to specific km/h tied to QL/power are incorrect. The basics can be explained simply by saying the higher the QL, the higher the enchantment power, and the rarer the shoe, the speedier your mount will be.
==See also==
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