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Charcoal pile

79 bytes removed, 11:56, 27 May 2018
m
Minor tweaks
* 2x [[pile of dirt]]
|result=*'''{{PAGENAME}}''' (0.10 kg)
|skill=Coal-making}}
== Description ==
* Wood type affects production:
** Cedarwood piles burn slower due to their decay tick mechanic, but produce the same amount as a non special wood type.
** Oakenwood piles produce more charcoal materials as they take less decay per tick and thus have more ticks.
** Walnut Piles give a 10% bonus on the quality of the items it produces.
** Other wood types have no effect on burn time or charcoal production.
* The last log added determines the wood type of the pile. So you could add 20 pine logs, but have the final one added be an oak log, and you would get an oak charcoal pile.
* Making 20 piles from discovery without sleep bonus will net around 24 Coal-making Skill.
* Per testing, items produced by the charcoal pile are safe from decay for approximately 3 days while still inside the active, producing pile. Removal of items and then placement back inside, however, may nullify this decay-free period.
* It is possible to create a rare charcoal pile. A rare pile will then burn slightly longer and has the ability to randomly produce a number of rare [[charcoal]], rare [[ash]], and rare [[tar]].
* Charcoal piles cannot be improved.
[[Category:Structures]]
[[Category:Containers]]
[[Category:Babel/C]]
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