''Dye, used to color clothing and items with.''
== Color Recipes ==:* '''DyeBlack''' is made from various - [[itemTannin]]s and [[iron lump]] (difficulty 40, hardest dye to make)-at 1kg of waterper [[acorn]]. Produces 1kg of [[tannin] ] per acorn. 1kg of tannin per 1kg of [[iron lump]]. Larger amounts of tannin and is used to paint items and iron produce larger amounts of dye.:* <font color=blue>Blue</font> - [[Woad]] - at 1kg of water per [[woad]]. Produces 1kg of dye per woad.:* <font color=green>Green</font> - [[Copper lump]] (minimum .8 kg) - 1kg of water per 1kg of [[copper lump]]. Produces 1kg of dye per copper lump. :* <font color=red>Red</font> - [[Cave bug]] or [[scorpion]] [[cochineal]]- at 1kg of water per [[cochineal]]. Produces 1kg of dye per cochineal.:* <span style=background-color:grey;color:white>White</span> - [[Zinc lump]]- 1kg of water per 1kg of [[wallzinc lump]]s. Larger amounts of water and zinc produce larger amounts of dye.
== Colors ==:* '''Black''' - [[Tannin]] and [[iron lump]] (difficulty 40, hardest dye to make):* <font color=blue>Blue</font> - [[Woad]]:* <font color=green>Green</font> - [[Copper lump]] (minimum .8 kg):* <font color=red>Red</font> - [[Cave bug]] or [[scorpion]] [[cochineal]]:* <span style=background-color:grey;color:white>White</span> - [[Zinc lump]] Different colors can be mixed together to make other colors through the use of combining. Other colors can also be obtained by mixing cochineals, copper lumps, or woad into an existing dye. * When making dye with metal lumps, there is no need to [[heat]] them up first. == Tools required ==* Any [[container]] that can hold [[liquid]], like [[pottery jar]] or [[small bucket]].* Larger quantities of dye can be stored/mixed in a [[small barrel]], [[small pottery amphora]] or [[large pottery amphora]].* Small barrels can be sealed with a peg, amphoras can be sealed with a [[wax sealing kit]] to prevent decay of the dye. == Items required ==* Water* Cochineal* Copper lump* Tannin and iron lump* Woad* Zinc lump =Method = Method ==
# Put appropriate item in [[inventory]].
# Put water in container.
# [[Activate]] item.
# Right-click on water in container and select ''Create > Miscellaneous > <color> dye''. You might want to put the water container in the inventory before creating the dye.
=== Ratio ===* <span style=background-color:lightgrey;color:black>Black</span> - at least 1kg of water per [[acorn]]. Produces 1kg of [[tannin]] per acorn. 1kg of tannin per 1kg of [[iron lump]]. **Larger amounts of tannin and iron produce larger amounts Different colors of dyecan be mixed together to make other colors by pouring one container into another.* <font color=blue>Blue</font> - at least 1kg of water per [[More exact colors can be obtained by mixing cochineals, copper lumps, or woad]]. Produces 1kg of into an existing dye per woad.* <font color=green>Green</font> Activate the item, right- 1kg of water per 1kg of [[copper lump]]. **Larger amounts of water click, and copper produce larger amounts of dyeselect ''Mix''.* <font color=red>Red</font> - at least 1kg of water per [[cochineal]]. Produces 1kg of When making dye per cochineal.* <span style=background-color:black;color:white>White</span> - 1kg of water per 1kg of with metal lumps, there is no need to [[zinc lumpheat]]them up first. **Larger amounts of water and zinc produce larger amounts of dye. When using more water or tannin than metal the amount of metal determines the amount of dye produced. Sometimes a water to metal ratio that's not exactly 1:1 will only use the same amount of water as metal and leave some water in the container. You will get the message that ''Not all the dye would fit'' and the dye is lost. Therefore it is advised to use an exact 1:1 ratio. * Since combining dye results in small loss of quality it is advised to create dye from one larger piece of metal instead of many 1kg pieces.
=== Notes ===* Dye can be created in any [[container]] that can hold [[liquid]], like a [[pottery jar]] or [[small bucket]].* Larger quantities of dye can be stored/mixed in a [[small barrel]], [[small pottery amphora]], or [[large pottery amphora]].
* The dye color shows up as the color of the word "Dye".
* Resulting dye will have three color values: <font color=red>red</font>, <font color=green>green</font>, and <font color=blue>blue</font>.
* <font color=red>R</font>=255 <font color=green>G</font>=255 <font color=blue>B</font>=255 is pure <span style=background:black;color:white>white</span>.
* Dye may be combined and the values will average out (although they will be about 2 points closer to <font color=grey>grey</font> across the board).
* The higher the quality of the creation item is, the brighter and less <font color=grey>grey</font> the color will be.* Dye's RGB values can be changed using of the base material. ** Higher ql base material hightens RGB values ** Cannot improve all values with [[zinc lump]] (white)* The amount of water used does affect dye at creation chance or resulting QL or RGB value.
* Dye and water cannot be mixed to make a paler dye.
* The [[quality]] of the cochineal does not affect the success chance when creating <font color=red>red</font> dye.
** the [[woad]] is reduced in quality by 0.5
** the iron lump is decreased by 0.1 and the volume of tannin is decreased by 0.1
* To get rid of unwanted dye, just right-click and select ''Pour'' > ''On ground'' - don't worry, it won't leave a stain.
* Some items of mixed wood and cloth allow for cloth areas to be dyed separately to the wood, including:
** Bed
==Usage==
# Activate dye.
# Right-click on item and select 'Paint' or ''Paint wood''.
Paintable items include: building walls, fences, chests, barrels, buckets, signs, carts, catapults, pottery, lanterns, statues, armors, shields, certain types of clothing, and boats. Note that certain types of clothing will not show the color when equipped, but will show when placed or dropped on the ground.
==Removal==
On most items with only one dyeable area, dye is removed by using a [[metal brush]] on it.
* [[Lye]] is used to remove dye from cloth or [[drake hide armour]].
* If the item has dual dyeable areas:
** Dye on the wooden area is removed by using a [[metal brush]] on it.