* [[Shield]] - ''To protect you from blows.''
* [[Short Bowbow]] - ''Bows are useful for luring creatures off the side of mountains and inaccessible terrain. Medium and Long bows have a minimum range and shooting long distances doesn't always lure the creature to you. If the creature gets hit by an arrow and is too far away from you, it doesn't detect that you have attacked it and sits idle as if nothing happened. Short bows work best because there is no minimum range and its ideal range is just close enough to lure creatures towards you.''
* [[:Category:Studded leather armour|Studded Leather]] - ''Studded leather offers similar protection to chainmail but weighs a lot less and is therefore less cumbersome and uses less stamina than chainmail making it ideal for climbing or travelling in difficult terrain where one may be forced to dismount from their horse.''
'''Fighting stance, focus and targeting''':
* [[Normal Fightingfighting]] - ''Train normal fighting whenever possible. The most dangerous fights you will ever engage in are the ones where you are suddenly ambushed by dangerous creatures (Such as an aged starving troll). The safest way to fight against a tough opponent solo is to fight in a stance that offers you a decent hit chance without compromising your safety to the point where you risk serious injury or death. Normal fighting offers a balance between hit chance and dodge/parry rate.''
* [[Focus]] - ''Focus affects your hit chance and dodge/parry rate by raising your combat rating. It uses stamina each time you attempt it whether you succeed or fail. Personally, i avoid using focus unless I know the fight against the opponent will be a long one such as when fighting trolls. Choosing when to focus is very important as you stop hitting while focusing and blows to your body can interrupt you. I find the best times to use focus is right after I block an opponents attack.''
* [[Hatchet]] - ''For chopping wood.''
* [[Butchering Knifeknife]] - ''Needed to reliably butcher animals''
* [[Shovel]] - ''Used to bury dead corpses so animals respawn sooner. In emergencies, you can also use the flatten option to create ground to stand on when on steep hills and mountainsides.''
* [[Carving Knifeknife]] - ''For creating kindling, extra arrow shafts and emergency tools such as mallets (useful for building woven fences to climb out of places).''
* [[Steel and Flintflint]] - ''Lighting signal fires, cooking meals, etc.''
* [[Cotton]] & [[Healing covers]] - ''You will get hurt while hunting. It is important to carry strong healing covers with you incase you sustain a nasty wound. Hint: When trolls are butchered, their gland and tooth create a supreme healing cover of 20 strength.''
* [[Water]] - ''If you hunting away from lakes and shores, sometimes you may struggle to find water sources to drink from. Always carry water with you in a [[waterskin]] or [[pottery jar]]''
* [[Small Barrelbarrel]] with 2.50 water in it - ''It is believed that storing meat and meals inside a barrel of water helps to preserve it. For this reason alone, I recommend carrying a barrel with a small amount of water in it with you. In emergencies when you run out of water from your waterskin, you can drink the water in the barrel.''
* [[Sailboat]] - The sailboat is the perfect boat for a hunter because you can easily lead your horses while sailing in it and it can sail reliably well in any wind condition.
[[Archery]]
[[Healing Covercover]]