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Botanizing

39 bytes added, 21:45, 4 February 2021
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== Messages ==
; "{{event|inline|This area looks picked clean." : }} There is nothing to be botanized on the tile. <br>; "{{event|inline|You find nothing interesting." : }} There is nothing to be botanized but you will find something foragable here.
== Tips Notes ==* A tile can be botanized every 24 real [[hour]]s. It is believed that the timer is triggered by an ''attempt'', and '''not''' by an actual item being found. Therefore if nothing is found, try another tile , instead of repeatedly trying the same one. Yet tiles Tiles not foraged or botanized for a long time can still be empty.
* Tiles that are not foraged for long periods of time (a week or longer) have a higher chance of giving something than tiles that are checked 24 to 36 hours apart.
* It also seems that there is a higher chance of getting something if the tile has [[flower]]s on it.
==Characteristics trained==
See: * [[CharacteristicsNature]] > Botanizing* [[Soul]] > [[Soul depth]] 
==[[Titles]]==
* Herbalist at 50 skill
==See also==
* [[Foraging]]
==Reference==
[[Category:Babel/B]]
[[Category:While_moving]]
[[Category:Skills]]
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