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Treasure hunt

3,094 bytes added, 21:41, 14 June 2022
WIP

==Description==
Treasure hunts are an in game activity where players find treasure maps while doing other actions and then follow a series of steps to find a treasure chest.
==Maps==
===How to Find Maps===
Players will have a chance to find treasure maps during rare rolls on the following actions:
* Farming/Harvesting
* Botanize/Forage Actions
* Digging
* Mining
* Investigating Archeology Sites
* Fishing/Dredging
* Praying
===Levels of Maps===
Different maps have different difficulties. Harder maps will be less common but have better treasures!

* Novice(1/5 chance on rare roll)(1-29ql)
** Will be between 2-3 steps long
** Will have very small combat challenges occasionally.
** Will not be terribly far from the locations they are found.
* Challenging(1/10 chance on rare roll, supreme rolls will always give one)(30-59ql)
** Can be 3-5 steps long
** Will have decent sized and not infrequent combat challenges.
** Will be a moderate distance from the locations they are found.
* Difficult(1/25 chance on rare roll, fantastic rolls will always give one)(60 – 100ql)
** Can be 4-6 steps long
** Will always have difficult creatures to kill for most every step
** Will be long distances away from the locations they are found.
===Clues===
There are several different clue types to help you find your treasure!

* Map clue: Shows a map with a location you must go to, will not be super close to villages or in an enclosed area.
** Right clicking the map and selecting the hint option will draw a circle on your ingame map with a general area to search, the area gets larger on harder clues.
* Deed Ruins clue: Works similar to the maps but will be focused on areas that past villages have existed.
** Right clicking the map and selecting the hint option will draw a circle on your ingame map with a general area to search, the area gets larger on harder clues.
** Will mark nearby disbanded villages on the map as well as the area to dig.
* Challenge clue: will give an area and some information about an item from a list of items to find.
** Any guard tower that are not enclosed or near or in a village
** Colossus that are not enclosed or near or in a village
** Mission Constructed items that are not in caves/enclosed or near villages.
** Will mention what map grid it is near, this becomes less precise the more difficult it is.
* Combat Challenges: when you try to dig up a location you may come across some creatures ambushing you which you must defeat before you can continue digging it up.
** Will go into hiding again after 45 minutes if not yet killed until you come and dig again, then the same remaining creatures will ambush you again.
** Creatures from this will drop no corpses but will give skill for fighting.
===Treasure===
* Use a shovel on the ground and select the dig up treasure option which will check if any clues you have on you are at your location.
* Has some grace distance, you do not need to dig on the exact tile/item it picks just near it. This grace distance is even larger the easier the clue is.

[[Category:Game mechanics]]
[[Category:Babel/T]]
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