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Template:NodeInfo

4 bytes removed, 23:38, 5 December 2023
m
Add 'known' to types
*Lore can vary slightly from one {{{name}}} node to the next due to a number of factors such as season, location, tile type and skill.
*The village settings window has an option to prevent resource nodes from spawning within your settlement, as long as at least one spirit templar is hired.
*There are currently 27 different known types of resource nodes.
*Resource nodes can spawn both above and below ground.
*A tile can only have one resource node at a time, or none.
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