[[Image:WurmPanorama.jpg|right|thumb|640px|Welcome to the [[Geographic Research 2|World of the Wurm]].]]
= Welcome =This tutorial is supposed to help you get started if you are new, or just supply a quick refreshment if you've forgot how to play. After each section, you will find links to related articles you may want to look at. == Creating an Account ==
The first thing you want to do is to create a valid account. To do this, go to the [http://www.wurmonline.com/ Wurmonline webpage] and click Register. You will be asked for a Player name and an email adress. Please note that the playername can only contain Alphabetic characters and no spaces. All letters in the name but the first one will be in lowercase.
You must have the latest Java platform installed on your system to play Wurm Online. You may get Java [http://www.java.com/en/download/windows_xpi.jsp here.]
'''[ [[Common Solutions to wurm bugs %28Beta%29]] | [[Client Configuration]] ]'''
== The Interface ==
When you start wurm for the first time you will be greeted with a Basic Gameplay message, scroll down and click send.
Next to the buttons are info displaying your Fighting mode, how hungry or thirsty you are, if you are fighting, hurting, etc..
'''[ [[Climbing]] | [[Faithful]] | [[Lawful]] ]'''
=== Skills window ===
The skills window is accessed by pressing '''F2'''. This will display all your skills and how good you are at it. More skills will be available as you uncover them. By pressing the plus, [+] you can expand the skill tree.
The inventory tree displays all items (including money if you have any), you have gathered. You will start with some basic low-quality items.
'''[ [[Inventory]] ]'''
=== Console window ===
The console is brought up by pressing the '''F1''' key.
There is no known real not much use of the console other than entering the ''toggle status'' command. '''[ [[Console]] ]'''
=== Compass ===
If you have acquired a compass and put it in you inventory, the compass will be visible next to your stamina bar.
'''[ [[Compass]] ]'''
= The first steps =
I assume you must be eager to get started, so here we go.
Go towards the door of the Bistro and it will auto-open for you. Inside is an NPC (Non-Playing-Character) named ''Chef Kesselman'', interact with him by rightclicking him and click ''Ask for refreshment'' once the menu has loaded. This NPC will give you free food and water until you have played for longer than 24 real-life hours. You can check how long you have played by entering ''/time'' in the chatbox.
'''[ [[Newtown]] | [[Deed]] ]'''
== Gearing up ==
Before you leave the safety of the New Town deed (all land areas owned by someone is called a deed), you should gear up.
You are now ready to head out on your first Quest. (There are no quests in this game, you make them up yourself!)
<br>Your first Quest is to find clay and in order to make a Pottery bowl.
== The Quest for clay ==
Take a look at the token outside the buildings, it has a sundial and a compass.
Notice wich direction is South marked by a an S and follow the road that goes to the south.
You should reach a lake down the hill, rightclick a tile that has water on it and select drink from the popup menu. Now continue along the shore. You can auto-walk by pressing '''X'''. Don't worry if you fall into the water, you know how to swim.
I hope you enjoyed the swim.<br>
You might have noticed probably spotted some creatures ontop of the shore, it is adviced you stay away until you have some decent skills and weapons. Be extra careful around bears and rats, as the can swim.
As you may have noticed, you walk at different speeds on different tiles, other things that may slow you down is:
*You have no stamina and must rest
*You have got a wound and is hurting
*You are carring too much
'''[ [[Servermap]] | [[Newtown Map]] | [[Newtown Roadmap]] | [[Clay]] ]'''
=== Hazards ===
As mentioned above, exploring is not without risk. There are several hazards and creatures to look out for, some of them is mentioned below.
== Your first pice of art ==
Open up your inventory again and activate the shovel by doubleclicking it. Stand on a clay tile, rightclick, and choose dig. You should now start digging clay unless the tile is too steep. If all you get is dirt, drop the dirt by using the rightclick-dropdown menu and move to another clay tile.<br>
Once you've finished digging, the clay should be in your inventory. Open your body tree and activate your hand the same way as you activated the shovel, then rightclick the clay and choose ''Create > Containers > Clay bowl'' The percantage to the right tells you how large the chance of success is.
You may have to repeat the create step a few time times until you succeed in creating a clay bowl. You may also want to create a clay jar to store water in. Don't mind the unfinished ones yet.
'''[ [[Digging]] | [[Clay Bowl]] | [[Clay Jar]] ]'''
== Making a campfire ==
[[Image:Tutorial Fire.jpg|right|thumb|A Lit Campfire]]
Now, when you have your nice warm fire, rightclick it and select open, then drag your claybowl into the campfire container. It will take a great time for the clay bowl to harden into a pottery bowl, so make sure you keep the fire alive. You can continue with the next section while the clay hardens.
Some items such as clay or wood scrap can be combined to create a larger single item. To do this, activate one of the items and choose ''Combine'' in the dropdown on the other item of same type. You can combine up to 11 items at the same time by opening the pile tree and activating the last item in the pile, then combining it with the tree item you expanded (''[-] Pile of wood scrap'').
'''[ [[Felled Tree]] | [[Log]] | [[Kindling]] | [[Campfire]] | [[Pottery Bowl]] | [[Pottery jar]] ]'''
== Feeding yourself ==
Finding food is relativly easy, however, you won't stay full for long on just berries and parsley.
Different ingredients in different containers makes different foods, such as meals in a frying pan, gulasch in a sauce pan, porridge, stew, soup. But some foods will only feed you so much before you stop eating them.
'''[ [[Guide To Cooking]] | [[Fishing]] | [[Fishing Rod]] | [[Farming]] ]'''
== Treating wounds ==
You probably have gotten some wounds by now, don't worry, most of them heals by themselves.<br>
To treat a wound, expand your body tree activate a ''Healing cover'' and Treat the wound using the dropdown menu.
To heal a more serious wound such as a ''severe'' or a ''bad'' one, you must to use ''Cloth rags'' or ''Cotton'' on the wound to Firstaid it or the wound might get worse and eventually kill you.
=== Creating a healing cover ===
Some foraged and botanized items has healing powers that may be used in alchemy to create healing covers. Healing covers will, as the name sais, help heal your wounds faster.
If you find some herbs of different types such as garlic or parsley, you may try to use it on an other herb. If the herbs can create a cover, you will see an ''Alchemy >'' submenu.
'''[ [[Healing Cover]] | [[Rags]] | [[Cotton]] ]'''
== Improving and finishing items ==
Improving and Finishing items works pretty much the same way as creating them, except that you may need special tools or items for the job. To see what your ''unfinished clay bowl'' needs, examining it will tell you what it is.<br>
=== Merchant NPC ===
Unlike the Trader NPC, the merchant will only accept money as your offer.
= Smithing and Mining =