* The spyglass works again now, and is more useful than ever!
* New option: Sky Detail. Set to high for more detailed clouds, but much less fps. Set to low for very crude clouds, but heaps of fps.
==2.1.7==
* Support for transparent creatures. Only used for spirit guards now.
* Fixed the picking (mouse-overing) so walls won't block things behind them and so. There might be a small fps drop when hovering the screen because of this.
* Rewrote the collision detection to allow cylinders as well as polygons, and to get rid of the "snags" when following a wall.
* Made trees block movement again.
* Tweaked the fires. Smoke will now drift with the wind.
* Trees near the player now sway in the wind again. The effect is very subtle when there's little wind.
* Added basic support for stone houses. Major server work is needed for this.