Changes

Jump to navigation Jump to search

Animal taming

1,656 bytes added, 17:51, 25 January 2007
Title fix
== Description ==

Taming is a skill used to make an [[Animals|animal]] a [[pet]]. You can only have one [[pet]] at a time, if you have a [[pet]] and you tame another, your first [[pet]] will be what it normaly was, aggresive or non-agressive.

Only [[animals]] can be tamed, for monsters you need to be a follower of [[Magranon]]. [[Blacklighter]]s can also tame [[animals]], they can also raise the spirit of the animal or player and creates a [[Zombie]].

''Blacklighters need 40 [[faith]] in [[Libila]] to raise a spirit''
== Method ==
You can use tame by activating an item the animal will eat. for some animals its seeds, for others its meat/fish

'''Taming skill and status of animal '''

*0-10 Upset<br>
*10-20 Nervous<br>
*20-30 Submissive<br>
*30-40 Calm<br>
*40-50 Tame<br>
*50-60 Loyal<br>
*60-70 Trusting<br>
*70-80 Loyal to death<br>
*80+ still unknown<br>
''Note: Status does unknown things to tamed [[animals]], if you have any information, please edit this''

A [[pet]] can be ordered to go somewhere or to attack other [[animals]]/people. You can also lead a [[pet]] with a [[rope]].

A [[pet]] can't be tamed by another person while it's your pet. A higher taming skill will probably make the animal stay longer as your [[pet]].

You can decide if your [[pet]] should go offline or stay online when you log off. Right-click something and select Pet/Go (off/on)line.

You can give your pet to another (if they do not already have a pet). Right click on person, under pet option, chose give away pet.

The QL of the taming item speeds up the taming action. It is about 1 second less per 20 ql.

[[category:Skills]]
[[category:Babel/A]]
1,894

edits

Navigation menu