==2.2.0==
Release Date: 2/20/07
* [[Irc ]] logging, timestamping and censoring, just like the normal chat.
* Fixed a bunch of bugs.
* <em><strong>Animations</strong></em> are supported on models now. There already is a walking animation for the male character, and it will work as soon as the packs are updated.
==2.1.9==
Release Date: 1/03/07
* Rocks in [[grass ]] and [[dirt ]] are back in.* [[Lava ] emits occasional puffs of smoke.
* Support for painted creatures, both like items are painted, and a simple rgb multiplication.
* Support for creatures of non-standard size. This can be used to make, for example, Emperor Spiders which are four times as large as normal ones, without requiring new art.
* More butterflies from grass
* Birds in the sky
* [[Fish ]] in the water
* Made smoke particles lit by the surroundings
* Tweaked fog particle generation a bit for "mistier" fog (pretty weather required)
* Particles fade out when close to the screen to avoid blinking when a particle passes the player
* New console command: "refresh". Rebuilds most display lists and textures. Use if your terrain starts looking weird.
* The [[spyglass ]] works again now, and is more useful than ever!
* New option: Sky Detail. Set to high for more detailed clouds, but much less fps. Set to low for very crude clouds, but heaps of fps.
==2.1.7==
Release Date: 12/29/06
* Support for transparent creatures. Only used for [[spirit guards ]] now.
* Fixed the picking (mouse-overing) so walls won't block things behind them and so. There might be a small fps drop when hovering the screen because of this.
* Rewrote the collision detection to allow cylinders as well as polygons, and to get rid of the "snags" when following a wall.
* Made [[tree|trees ]] block movement again.
* Tweaked the fires. Smoke will now drift with the wind.
* Trees near the player now sway in the wind again. The effect is very subtle when there's little wind.
* Added basic support for stone [[house|houses]]. Major server work is needed for this.
==2.1.6==
Release Date: 12/5/06
* Even darker [[cave|caves ]] and nights without [[torch|torches]]
* Better light from torches
* Natural light from cave entrances
* Fixed rain! It should show up correctly again
* You can now finally mouse-over [[Sol ]] and the moons again
* Support for items and players tied to the ground layer. This means players and items shouldn't float or get stuck under ground anymore. If the server tells the client something is as height "0", the client always renders them on the ground.
* Visible tools (if performing an action that requires a tool) or weapons on players! See screenshot below.