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Guides:Farming With Tritus

3,367 bytes added, 13:53, 16 June 2009
New page: see Farming for a general overview == Farming With Tritus == Farming can be a difficult skill to start, in the sense that getting your hands on the seeds as a new player can be extre...
see [[Farming]] for a general overview

== Farming With Tritus ==

Farming can be a difficult skill to start, in the sense that getting your hands on the seeds as a new player can be extremely time consuming.
But, since most people build their first house with at least some surrounding land fenced off ...

[[Forage]] and [[Botanise]] a few times every time you log on. Every time you get a seed, plant it in the grounds of your house.

'''Notes:'''
* to prepare the ground for planting you may need to [[Flatten]] and then [[Cultivate]] it.
* initially you should start with an easier crop such as [[Corn]], [[Cotton]], [[Potato]] or [[Wemp]]. Otherwise you may get zero skill gain.
* [[Onion]] and [[Garlic]] definitely give zero skill gain with up to 22 in farming. They give some skill gain near 30.

Once you have sown your seeds, you want to Farm the tile at least once every real day.

You will raise your skill more quickly if you Farm more often, although once every 6 hours is about the most often you will be able to.

Your crops should begin to ripen about two days later at the same time as you planted them but this is not precise. Each tile will grow at a different rate and if you sow 10 seeds at the same time then those ten tiles may ripen individually in 2-3 days.

Your crops will be ripe when the top of the crop (when groomed) is exactly level with the top of a Small Barrel placed in the tile.

Your crops need to be harvested within about 8 hours of becoming ripe. If you Harvest early you will get reduced yield and if you Harvest late you will get reduced yield. If you are only getting one potato, or whatever, anyway then you will get nothing from early or late harvesting.

At higher skill levels you should be able to harvest early or late without losing all of your crop.

After you harvest you should Sow one seed right back into the tile.

You get almost no skill for Sowing. You get most skill from Farming and maybe a little less than that for Harvesting.

Your best bet is to assume that you will not be making any real crop gain from your Farming until your skill is at 15. In other words, up to that point all your Farming will be very much sowing one seed get one seed back.

With a 50 tile farm you will get roughly 1 point of farming per day if you tend your fields twice a day. Takes about 20 mins to tend 50 tiles with a QL 10 Rake. As your skill level improves yield increases from 1 through 3 and 4 to 6.

'''Tip:''': If possible always Sow, Farm and Harvest at the same time just before you go to bed. That way, if you can check again first thing after you wake up, you should almost never lose any crop.

Alternatively, do all your farming immediately after you login, at the same time every day.

=== Basic Farming Cycle ===

# Sow
# Farm (at least once per day)
# Harvest (when your crop is level with the top of a [[Small Barrel]])
# Sow (always replant at least one seed from your harvest)



=== Yield Borders (approximated) ===

{| class=sortable
! Crop !! Yield 3 !! Yield 4 !! Yield 6
|-
| Corn || [18] 20 || ||
|-
| Cotton || [10] 15 || [30] ||
|-
| Garlic || [18] 20 || ||
|-
| Onion || [18] 20 || ||
|-
| Potato || [10] 15 || [30] ||
|-
| Pumpkin || [10?] 15? || ||
|-
| Wemp || [15.6] 20 || ||
|}

Numbers in brackets indicate the earliest that I got a yield of that amount.
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