=== Starting and Following a Path ===
On certain tiles, there can be a pop-up after finishing meditating that allows you to start a path. There are thought to be many paths, though some are more easily found than others. Verified paths are: Knowledge, Power, and Insanity and Nature. There are also rumoured to be Paths of Nature, Honor and Triumph.
To join a path you need to have 15 Meditation Skill.
If you choose the correct answer you get the message: "You think 'That makes sense' Congratulations! You have now reached the level of Greedy of the path of power!"
=== Path of Nature ===
=== Leaving a path ===
{| border="1" cellpadding="3" cellspacing="2"
! Level
! Delay to reach !! Path of Knowledge !! Path of Insanity !! Path of Power !! Path of Nature
|-
| 0
| None || Uninitiated || Uninitiated || Uninitiated || Uninitiated
|-
| 1
| 12 hours || Initiate || Initiate || Initiate || Initiate
|-
| 2
| 24 hours || Eager || Disturbed || Gatherer || ?
|-
| 3
| 3 days || Explorer || Crazed || Greedy || ?
|-
| 4
| 6 days || Sheetfolder || Deranged || ? || ?
|-
| 5
| "More than a week" || ? || ? || ? || ?
|}
== Bonus ==
{| border="1" cellpadding="3" cellspacing="2"
! Level
! Path of Knowledge !! Path of Insanity !! Path of Power
|-
| 4
| 'Get Info' || 'Clean Wound' || ?
|-
| 5
| ? || ? || ?
|}
==== Get Info ====
You get the option on living cretures and characters. You seem to only be able to use this option once every 20 hours.
"You decide to classify the Adolescent fat Haltchaser using numbers.<br>
Stamina level 65535, damage level 0.<br>
Hunger value 36001, fat level 126, nutrition level 90.0, thirst level 0, dominated by none, loyalty level 0.0.<br>
Kingdom is no known kingdom, leader is none, hitched to none<br>
Not busy doing anything.<br>
Adolescent fat Haltchaser targets none, and fights none"<br>
==== Clean Wound ====
You get the option on wounds. This will clean the wound of any [[Rotten Touch]] "You gleefully clean the wound."
If the wound is not dirty or infected it will not clean the wound.
== Messages ==