[[CDB|Main]] / [[Interface]] / '''{{stubPAGENAME}}'''
==Description==
The Inventory inventory is a place where you carry your stuff, you items. It can open it be opened or closed by pressing F3the "I' key.
[[Image:Tutorial Inventory.jpg|right|250px|thumb|Inventory Menu]]
== Body ==
The body is where you can place your [[weapon]]s, [[armour]] and other things that you can equip. To equip an item you have to open the relevant part of the body (see below) and drag the item onto it. On a related note, [[Wound|wounds]] from [[creatures]] and other [[players]] will show up here.
==Body==The This will only show up on the inventory window if the "Display 'body ' in inventory" option is where you can place your weapons checked on the "Game" tab in the game settings. You may also display a graphical and armour. To equip weapons/armour, you need to first open your interactive view of the character body (see below), then, depending on what you want to put on, you open different tabs inside by opening the body[[Character window]].
{| borderclass=1"wikitable"!colspan="5" | Bodypart!v!-!vEquipment|----!!Head!v!Torso!v!-!-!v!-!v|----!!!Face!!Legs!v!-!Left Arm!v!Right Arm!vcolspan="5" |----!!!!!!Left Foot!Right Foot!!Left Hand!!Right Hand|----Body
|
|Coif-| style="text-align:center;" | <nowiki>+</nowiki>| colspan="4" | Head|[[:Category:Hats|Hats]]|-
|
|Veststyle="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Neck| [[Necklace]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Face| [[:Category:Masks|Masks]]|-| style="text-align:center;" | <nowiki>+</nowiki>| colspan="4" | Torso| [[Jacket]]|-|| style="text-align:center;" | <nowiki>+<br/nowiki>Quiver| colspan="3" | Cape| [[Master cape]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Left shoulder| [[Shoulders]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Right shoulder| [[Shoulders]]|-|| style="text-align:center;" | <nowiki>+<br/nowiki>| colspan="3" | Back| [[Backpack]], [[Satchel]], [[Knapsack]]|Pants-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Tabard| [[Tabard]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Left arm| [[Sleeve]]|-|Boot|Boot|Slevestyle="text-align:center;" | <nowiki>+<br/nowiki>| colspan="2" | Shield Slot| [[Shield]]|-||| style="text-align:center;" | <nowiki>+</nowiki>| colspan="2" | Left hand| [[Glove]]|-| style="width:20px;" | | style="width:20px;" | | style="width:20px;" | | style="width:20px; text-align:center;" | <nowiki>+</nowiki>| Left ring| [[Ring]]|-|||| style="text-align:center;" | <nowiki>+<br/nowiki>Off Weapon| Left held item| [[weapon]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Right arm| [[Sleeve]]|-||| style="text-align:center;" | <nowiki>+<br/nowiki>| colspan="2 Hand " | Right hand| [[Glove]]|-|||| style="text-align:center;" | <nowiki>+</nowiki>| Right ring| [[Ring]]|-|||| style="text-align:center;" | <nowiki>+</nowiki>| Right held item| [[weapon]]|-|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="3" | Legs| [[Pants]]|-||| style="text-align:center;" | <nowiki>+</nowiki>| colspan="2" | Belt| [[Leather belt]], [[Toolbelt]]|-||| style="text-align:center;" | <nowiki>+</nowiki>| colspan="2" | Hip slot| [[Quiver]]|Sleve-|Glove|| style="text-align:center;" | <nowiki>+</nowiki>| colspan="2" | Left foot| [[Boot]]|-||| style="text-align:center;" | <nowiki>+<br/nowiki>Main Weapon| colspan="2" | Right foot| [[Boot]]
|}
Helmet/coif - Drag the armour peice == Inventory == The inventory section holds items you carry, but haven't equipped. It is limited to 100 items like all [[container]]s, but you can keep other containers in your headinventory to bypass this limit. (Open body)<br>Jacket - Drag E.g. you could keep 50 [[string of cloth]] in a [[pottery jar]] and only the armour piece to jar would count toward your torsoinventory's limit of 100. You cannot carry unlimited weight, either. (Open Your carrying capacity is based on your [[body)<br>Sleeves - Drag strength]], with the armour pieces to your left and right armmaximum being strength times seven. (Open torso)<br>Gloves - Drag the armour pieces to ''' Use caution when dropping items from your left and right hand. inventory (Open torso, then armsor objects being dragged)<br>Boots - Drag the armour pieces to your left or right footwhen you are standing within a deed. ''' ''(Open torse, then legssee [[#Dropping Items Within a Deed|Dropping Items Within a Deed]] below)<br>'' Pants - Drag Selecting more than one item will display in the armour piece to your legs. (Open Torso)<br>Weapons tool- Drag tip the weapons/items to your handstotal number selected. Your right hand will do more attacking then the left handIf an item group header is selected, and will parry more oftenthis is counted as 1. See [[:Category:Weapons|weapons]]<br>
==Activate=Examine===To activate an itemWhen examined, all you smilply do is click the item your inventory will give you want to use, twice. After the item is activethis type of response, depending on how much weight or how many items you can start doing actions that require that item.are carrying:
The item will also show up at the bottom of the * This is where you keep your things. Your inventory next to '''Active:'''is emptyish. It contains 25 items.* This is where you keep your things. Your inventory is half-full. It contains 26 items.* This is where you keep your things. Your inventory is somewhat occupied. It contains 51 items.* This is where you keep your things. Your inventory is almost full. It contains 76 items.* This is where you keep your things. Your inventory is full. It contains 100 items.
==Column Headings=Add Group===Groups can be added to your inventory by right clicking Inventory and selecting "Add Group". The group can be renamed and anything can be added to it. This allows you to organize your inventory, it does not allow you to carry more than 100 items. {| border=1==Profile===The Profile Maintenance window can be opened by right clicking Inventory and selecting "Profile". This allows you to manage player chat and miscellaneous settings. == Inventory concepts == === Sorting ===The inventory (as are other container lists) is made up of 5 columns. By default, the inventory appears to sort haphazardly (perhaps by date/time added/acquired but unknown--this is how the inventory will sort as items are added to it). Clicking a column header will sort items by that column. Clicking again will reverse-sort them. !* '''Name''': Itemname!* '''QL''': Item [[quality]]; higher is better!* '''DMG''': Item [[damage]]; lower is better!* '''Weight''': Item [[weight]] (including the weight of container contents, if any)|----* '''i''': Item needed to [[improve]] it|The item|The Quality=== Activating ===|To activate an item, double-click it. After the item is active, you can start doing actions that require that item. The Damageitem will also show up at the bottom of the inventory in its [[status bar]] next to the text '''Active:'''|The Weight|}Note that equipping an item does not activate it, nor is it necessary to equip an item before it can be activated.
==Item & Weight Limits=====ItemsEquipping ===You can only carry 100 items in your inventory at one timeTo equip an item, unless drag it onto the body part you place wish to equip it on. In some cases you might have to remove already equipped items into a container, like e.g. if you have something in your left hand and try to wield a [[Backpack]]===Weight===When you first begin, you can only carry 100kg(?)two-handed weapon. As you get stronger An item may also be equipped by right clicking the item and selecting ''equip'', you can carry moresame for ''unequip''.
==Contianers==Equipping is for use with weapons, armour, and similar (see the [[#Body|body section]]). It has no relation to activating items.
=== Taking and dropping ===
Items can be moved around in several ways:
==Transfiring Items==* Some actions (like [[farming]]) produce items in your inventory, other actions (like making a [[stone wall]]) consume materials in your inventory.* [[Trading]] moves items between your inventory and another player's.* Drag and drop can be used to move items between containers and/or other windows (but at least one must your inventory). * If the option ''Enable shift-drag in GUI'' (''Takeenable_shift_drag'') is enabled you can select the amount of items to move by keeping {{key|Shift}} pressed on dropping the item. A window asking for the number of items to drop will open.* Multiple items can be selected at once by clicking a second item with either {{key|Shift}} or {{key|Ctrl}} pressed. ''Shift'' selects items between the previously selected and the clicked item. ''Ctrl'' adds the clicked item to the selection.* Finally, many items can be picked up using the 'take'command, and dropped with the 'drop'command in the [[context menu]] or with the respective [[key bindings]].
=== Dropping Items Within a Deed ===* If you are not a [[settlement|citizen]] of the settlement holding the deed, dropping items may cause you to lose the ability to retake the item ''(this need to be more thoroughly tested)'Trade'* If you stop dragging a cart within a deed you do not belong to you will '''not''' be able to reclaim it.* If you make use of a [[container]] (oven, forge) within a deed you do not belong to you '''will''' be able to reclaim your items. If you put you items into a bulk storage bin within that deed you will lose them.
'''Drop'''==See also==* [[Interface|Interface and controls#Inventory]]
'''Drag & Drop'''[[Category:Interface]][[Category:Babel/I]][[Category:Game mechanics]]