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Diseased

8 bytes added, 08:57, 24 September 2010
== Animals ==
Animals may rarely catch a disease which will change its [[animal condition|condition]]. A disease arises mainly from two factors: large amounts of animals standing together in small spaces (three or more on one [[tile]]) or by catching it from another animal or player that is diseased. A disease causes an animal to lose [[fat]] faster and eventually die if left untreated. To remove a disease from an animal put it in isolation, keep it well fed, and groom it. Pregnant animals seem to have a higher chance of miscarriage when diseased (when giving birth).
Diseases can be prevented by grooming an animal regularly. You can tell when a creature needs grooming by [[examining]] it. Animal usually require grooming about every two days.
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