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Quality level

241 bytes added, 16:29, 11 January 2011
Added effective quality
QL decides how good something is and how well it works.
A 1 QL [[item]] would be considered extremely low, 50 QL would be average, and 99 QL would be extremely good.  == Effective quality == [[Damage]] reduces the effective quality of an item. The effective quality can be calculated with* ''effective quality = quality * (100 - damage) / 100'' A 50QL item with 10 damage has an effective quality of 45QL
== Effects ==
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