An example of a mission is for Mol-Rehan to feed a [[Young avatar of Magranon]] Buffalo cheeses. An another was for Jenn-Kellon to cut down trees.
Also lots of time the description seem to be vague and incomplete. For example: the restrictions of some missions like making a foundation pillar seem next to impossible. The cave has to have "enough" height, there are no means to measure a vertical tile edge. And the cave has to be flat, there are no border tiles, so u either have guess or keep mining till u happen to find a flat tile. (Its all doable, but only if u already know how to.) The pillar itself gets very little ql over time, even if u use high ql materials. And can both work or not work if it ends under ql30, another restriction found in the blogs. Which means if u finish the a pillar, u can still fail whatever u do. (Combined with not knowning how good/bad your god is doing in the scenario (are u helping your god indirectly to defeat an immortal by doing the mission or not) add to the fact that the missions are getting less popular.)
Foundation pillar are sites for future missions. But very few will find them to do that mission, if theres no clue about their wereabouts. There may be only 1 person knowning were to find a certain pillar, if he or she made it solo.