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The Curve

1,550 bytes added, 14:51, 16 April 2012
Updated with more information, and link to a skill calculator.
[[Complete DB|Main]] / '''The Curve'''
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The Curve is ==Description==Skills on the [[Epic|Epic servers]] do not work as they do on the change in Classic servers. They follow a 'curve' where skill needs gain is faster at lower levels, and gain on drops off the Epic servershigher skills get. The result is that players reach a certain level of skill more quickly, allowing new players to reach competitive levels more quickly, whilst retaining some benefit for more experienced players.
Skills in the [[Interface_and_controls#Skills|skill window]] are still listed at their non-curve level however. Due to The Curve the Curve creation of certain item items will unlock for making at a lower skill than listed on this wiki. (like e.g. Lockpicks are will unlock at 13.04, not 25 but +-15.[[Account_Types#Basic|Free accounts]] do not follow the curve on the Epic servers. Once premium time has been bought the skills will follow The Curve, with no change to the listed skill.
Skill gain is also faster due to this curve.
==Formula== The Curve's formula is ''y'' =2x2''x''-(''x''/10)^2, where ''y '' is the "effective skill" and ''x '' is the raw skill number. For example, at 50 raw skill in mining, one can get 75 max . ql of ore, since their effective skill is 2*50-(50/10)^2, which equals 75 effective skill. The reverse of the formula is ''x'' = -10*(-10+(100-''y'')^2), using the same x/y values as before. However this is not a full curve so it only works for the numbers 0-100. ==Exceptions==The following is an incomplete list of skills and abilities that '''do not''' follow the curve on the Epic servers: *Main [[Fighting]] skill*[[Combat rating]]*Maximum house size*30 Masonry requirement to build [[stone house]]s*[[Faith]]*[[Lockpicking]]*[[Farming]] yields (harvest ql follows the curve)*[[Prospecting]]*[[Digging]] slope*[[Meditation]]
==Helpful Tools==*[http://dl.dropbox.com/u/24651593/Wurm/Curve%20Calculator/curve.html Curve Calculator]*[http://www.wolframalpha.com/input/?i=2x+-+%28x%2F10%29^2 WolframAlpha] (Add "if x is" followed by skill to calculate a single value.)*A Google search can show a graph of The Curve's formula [http://www.google.com/search?q=2x-%28x%2F10%29^2+from+0+to+100 as a graph].
[[Category:Babel/T]]
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