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Guides:The Little Things

3,359 bytes added, 01:42, 21 April 2013
Added "Village Etiquette"
You can combine multiple items by activating one, highlighting the rest (shift click or control click) and selecting combine. The activated one can be highlighted or not.
 
== Storing Water ==
8) Activate a [[Pottery jar]], right click the water source (if it is a well or another container you will have to "Open" it first), and select "Fill." Voila! A filled water jar!
 
==Village Etiquette==
 
Villages often have rules, especially for new members. To those not familiar with how Wurm works, village rules may seem restrictive. However, they are there to preserve the resources of the village, not to "test" new members nor because new members are not trusted. Common rules and the reasons for them are:
 
'''1) New members may only mine from designated ore veins.''' The designated veins are often low quality ore. This ore is suitable for new players since their skills are still low. When mining ore, the miner's skill effectively caps the quality of the ore mined. Nor does mining a high quality vein significantly increase the miner's skill; if skill is under 20, the best skill gain is actually on rock (cave walls). Having ore available to new villagers is a necessity. For their part, new villagers must realize their low mining skills sours quality ore.
 
'''2) New members may only use designated Bulk Storage Bins (BSBs).''' One of the properties of a BSB is that all items of the same type homogenize (change to become more alike) their Quality Level (QL). Items new players acquire are generally of low quality (usually because of skill caps acquiring the items, much as mining skill caps ore QL). Thus a new player could drop a QL 1 oak log into a BSB full of QL 50 oak logs and think nothing of it. Unfortunately, doing so degrades the QL of all the oak logs in the BSB. If the village were stockpiling them to build something (say, charcoal piles, or handles) this new villager would have just reduced the quality of anything made from the logs.
 
'''3) New members must (dig/mine/groom/cut trees/make bricks) until otherwise requested.''' This one is a bit onerus. It may make you feel like a slave. However, each of these improves the new player's basic characteristics. One may even notice that as they grind out these menial chores the quality of the resources improves. Even dirt has a QL (how weird is that?). Additionally, they are freeing someone else with more skill to do something for the community (like build a wall from the bricks being made, flatraising with the dirt, fine carpentry with the wood, training and breeding with the animals, etc.)
 
'''4) Practice dolls are to be used by new members and new members are not allowed to hunt in the immediate vicinity.''' You may not believe this, but this one is as much for your own protection as it is to protect village resources. New players don't have much in the way of fight skills, weapon skills, or characteristics. Jobs such as those in rule 3 are good for characteristics (and cutting trees is good for axe or longsword/two handed sword skill, whichever you use). Practice dolls are good for fight skills and weapon skills. Until your fight and weapon skills are at 20, most things are a tough fight at best (even mounted - and as a new villager, you probably can't ride a horse yet). Only deer and partridges can be called easy, and even they can kill you early on. More skilled village members will often leave corpses unbutchered to allow newer members to skill up on butchering, especially when the Food Storage Bins (FSBs) are full. Do try to get a [[Butchering knife]] before doing so. [[Carving knife]] works okay, and even a [[Shovel]] will work, but the [[Butchering knife|butchering knife]] is the best.
[[Category:Guides]]
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