Items in [[inventory]] will generally decay slower or will not decay at all. An exception to this rule is food. [[Meal]]s for example decay faster in inventory than anywhere else. For long travels or working on a site it's advised to store them in the cart or boat.
Some items can be stored in [[Bulk bulk storage bin]]s and [[Food food storage bin]]s. Items in those special containers are exempt from decay but 5% of the content is lost every month.
==Usage damage==
Usage damage is often referred to as just '''Damagedamage'''. Everytime an item is used in an action it may get damaged a bit. Items made out of [[oak]]en wood or [[steel]] receive 20% less usage damage(stacks multiplicatively with the reduction from [[rare|rarity]]).
== Destroying ==
==Wounds==
Should your character sustain damage (being attacked by wildlife or other players, by falling etc.), any [[Wound:Medium|medium wounds]] (you can find your wounds on your body in your [[inventory]]) or worse are likely not to heal by themselves. You can heal them by casting healing [[:Category:Spells|spells]] (See see [[Religionreligion]]) or by using [[rags]] as bandages, it's also possible to use [[healing cover]]s to heal.
==See Also==