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Settlement:Holmgard

241 bytes added, 02:14, 7 June 2016
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Just as the historic Holmgard served as the waypoint gateway for Varengian Vikings travelling traveling east through Gardariki and to the riches of Miklagard, the Holmgard deed on [[Freedom006|Release ]] server aims to help new players learn to survive (and strive ) in the world of Wurm. The deed is not a "university", but rather a collection of services that are helpful to new players
The deed is located a bit South of Sloping Sands (the starting point), on the south side of the hill with the Kingdom deed. If you head directly south from Sloping Sands, turn right (West) after you see the guard tower. If you walk past the market, follow the wide highway the a well named Troll Yellow Water, and the continue south.
The deed currently has:
* Mine with : [[iron vein]] and a [[forge]]
* Oven for [[Guide_To_Cooking|cooking food]].
* A [[Spirit_Templar|templar]] for protection, plus a few [[Tower_guard|tower guards]] nearby.
* Sloping Sands spawn point and market nearby
Deed ''allows '' you to : * pickup ''Pickup'' dropped items* hunt Hunt and butcher, * forage [[Forage]] and [[botanize]], to get [[Guide_To_Cooking|food]] and [[Healing_Guide|healing]]. * mine [[Mining|Mine]] [[Ironore|ore ]] (but not rock)
Here are a few rules:
* Feel free to take materials, foods, and simple tools if there are left laying around.
** Do NOT take the [[Large Anvil ]] from the mine. It is heavy, it is low quality, and you can make one using just 10kg iron and a small anvil
* Keep area around the deed as it is:
** cut only Very Old and Overaged trees - they will give you more logs, and more skill. Try to replant trees if you know how.
** do not destroy grass with digging. If you want to practice digging, do it in single spot.
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