Affinity

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Revision as of 14:49, 18 January 2018 by Mordoskull (talk | contribs) (Added "Randomly Gained Affinities" section)
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Description

An affinity is a bonus to skill gain in a given skill or characteristic.

Each character is created with one random affinity. Skills for which you have an affinity can be seen by an asterisk symbol (*) next to their name in the skills window. (Note that players that have not been premium will not see the asterisk indicating their affinity).

Effect

The effect on experience gain is 10% per affinity, stacking up to 5 times.

An affinity in main fighting skill does not seem to have any effect, except when skilling up to 20 with a practice doll.

Randomly Gained Affinities

It is possible to randomly gain an affinity for a particular skill while one is utilizing that skill. This occurs when a series of skill checks is cleared which are presented to premium players approximately once every two hours of game play.

Cooking Affinities

Eating prepared foods give temporary affinities, from a few seconds to many minutes, depending on the difficulty and quality of the dish. The skill the affinity is for varies for each meal and for each player.

Rare meals will give +10% longer affinities, supreme +40%, and fantastic +90%.

See cooking for more information.

Acquiring New Affinities

If you lose all your affinities, you will get a new one in a random skill in a undetermined amount of time ranging from a day to several months.

Additional affinities may be gained by killing other players in combat, providing the following conditions are met:

  • The opponent must have an affinity
  • The opponent must have at least 20 fighting skill after death
  • Both players involved must be premium
  • Both players involved must be members of rival kingdoms

It is possible to gain up to five affinities in each skill this way. This is the only way to gain more than one affinity.