Historical:Nahjo
Contents
Description
Nahjo is the second Deity ascension from a Demi-God of a Player. His channeling item is a gold or silver statuette of Fo.
Game lore
Nahjo's converting speech
Nahjo is here to grant strength and guidance.
We are all seekers here in these foreign lands,
We are all threatened by the ancient powers,
And it is easy to stumble in this darkness never to rise again.
He will lead you through the marshes and caverns, and he will hold your hand when you falter.
Trust him in the darkness and sorrow.
There is a blessed land we want to show you.
Join us in freedom and follow us in peaceful bliss!
The path leads on to victory and a new dawn for humankind.
Will you join us?
Nahjo's Inscription (Altar of Three)
Dear friend,
I have transcended to a higher state of being.
I am now among the Immortals.
I have become the epitome of light.
Trust me when I promise you a path to strength and glory.
I will walk beside you in eternal friendship.
I will support you when you stagger, and keep your children safe.
Nothing will stop us and one day we will meet on the Western Spurs and drink honey and wine!
Let us grow together and conquer the forbidden lands where our souls rule in eternity!
Are you ready to join us?
Abilities
Nahjo followers abilities and penalties
(See the follower page for details on being a follower)
Follower abilities
- Receives Nahjo domain bonuses while in Nahjo's domain. See domain of the gods for more details about this. - unknown
Follower penalties
- Followers cannot raise Faith above 30.
- Alignment penalties.
- Must go unfaithful to bash walls
Nahjo priests abilities and penalties
(See the priest page for details on priest-hood)
Priest abilities
- Archery
- Mine
- Digging
- Farming
- Pick Locks
- Taming
- Priests of Nahjo receive (Potency * QL/33) favor from sacrificing items used in making healing covers, such as corn, wemp plants, and glands, instead of following the normal price-formula for sacrificed items.
- Priests of Nahjo and receive slightly more favor than other gods from sacrificing chopped vegetables (6.25 favor at 100QL).
- Priests of Nahjo with high faith and with enough favour left have a chance to keep items at death. (Similar to the resurrection stone)
- Priests of Nahjo with 60 faith and 30 favor have a 50% chance to retain half of skill levels lost on death. Excludes Fighting skill.
Priest penalties
Nahjo champion abilities and penalties
(See the champion page for details on champion-hood)
All this information is currently assumed based on all other champion information
Champion abilities
- All Nahjo follower and Nahjo priest abilities (NOT the Priest penalties)
- +5 to all characteristics skills.
- Faith set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
- Praying, channeling, exorcism all get 50+your original skill, up to a maximum of 80.
- shorter time for normal healing
- You will get a new title: Champion of Nahjo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nahjo' for example).
- You will lose your Champion status after you die 3 times or after 6 months.
Spells
Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.
Name | Level (Faith) | Favor | Difficulty | Time (Seconds) | Targets | Description | Notes |
---|---|---|---|---|---|---|---|
Bless | 8 | 10 | 10 | 10 | Item, Creature | Adds a holy aura of purity. | Use on blank altars to bless them to Nahjo. |
Dispel | 10 | 10 | 20 | 5 | Tile, Item, Creature | Tries to dispel an effect on the target. | N/A |
Tangle weave | 10 | 30 | 30 | 6 | Creature | Tangles the weave and slows enemy casting. | N/A |
Light token | 20 | 5 | 10 | 10 | Tile, Item, Creature | Creates a bright light item | N/A |
Locate soul | 20 | 20 | 10 | 10 | Tile, Item, Creature | Locates a player and corpses | N/A |
Phantasms | 20 | 10 | 10 | 10 | Creature | Target sees illusions. | Creates possibly random types of blue "dying" mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power, reportedly ~1.5 minutes at 60 power. |
Nolocate | 22 | 15/60 | 10 | 15 | Creature, Item | Hides you from locate spells | N/A |
Aura of Shared Pain | 25 | 35 | 60 | 20 | Item | Hurts creatures hitting you | cast this on armour |
Libila's shielding | 27 | 30 | 30 | 30 | Item | Counters libila's demise enchant | Formerly known as Libila's Scale |
Mend | 29 | 29 | 20 | 20 | Item | Removes damage | N/A |
Courier | 30 | 30 | 20 | 30 | Item | Tempts spirits to inhabit the target | Enchantment spell for mailboxes and Turrets |
Frantic charge | 30 | 20 | 30 | 4 | Creature | Increases attack and movement speed | N/A |
Magranon's shield | 30 | 30 | 30 | 30 | Item | Counters Magranon's demise enchant | target item needs to be at least 70 QL |
Reveal creatures | 30 | 30 | 25 | 40 | Tile | Locates creatures nearby | |
Charm animal | 30 | 40 | 35 | 20 | Creature | Turns an animal into a loyal companion | Casting begins combat |
Cure light | 31 | 10 | 5 | 10 | Wound | Heals a little damage | N/A |
Focused Will | 31 | 10 | 5 | 10 | Wound | Heals 5% to 20% damage, based on cast power. | N/A |
Lurker in the dark | 31 | 30 | 60 | 20 | Item | Locates enemies. | Effective when cast on a pendulum. |
Fungus | 33 | 26 | 30 | 30 | Tile | Turns tiles to mycelium. | Does not work on Freedom. [03:40:45] This spell does not work here. |
Fungus | 33 | 26 | 30 | 30 | Tile | Converts a 3x3 area of Mycelium or Mycelium trees back to normal grass or normal tree. | |
Fireheart | 35 | 20 | 20 | 5 | Creature | Attacks the heart with flame | N/A |
Willowspine | 35 | 20 | 29 | 9 | Creature | Target dodges better | N/A |
Ice Pillar | 35 | 30 | 10 | 10 | Tile | Area damage spell. | N/A |
Oakshell | 35 | 20 | 19 | 10 | Creature | Increases natural armour | N/A |
Vessel | 38 | 5 | 60 | 30 | Item | Stores favour in a gem | N/A |
Break altar | 40 | 80 | 50 | 30 | Item | Damages the holy altars | 3 Minute cooldown |
Dirt (spell) | 40 | 20 | 50 | 10 | Tile, Item | Creates and destroys dirt | Lowers the dirt layer around a tile, or creates dirt inside a container |
Animal's demise | 43 | 40 | 50 | 30 | Item | Higher crit chance against animals | N/A |
Libila's demise | 43 | 40 | 50 | 30 | Item | Higher crit chance against followers of Libila | N/A |
Mind stealer | 50 | 120 | 60 | 14 | Item | Hits may transfer higher skills | N/A |
Wind of Ages | 50 | 50 | 60 | 20 | Item | Increases speed of use | N/A |
Wrath of Magranon | 50 | 50 | 50 | 10 | Tile | Destroys fences or walls in an area | N/A |
Holy Crop | 50 | 300 | 60 | 100 | Item | Farms fields and tends to creatures | requires linking |
Rite of Death | 50 | 300 | 60 | 100 | Item | Draw life from enemies that are close to Libila domain and spreads [Mycelium] to tiles within the domain of Nahjo, causing a small internal wound. | Casting on PvE servers is disallowed. |
Rite of Spring | 50 | 300 | 60 | 100 | Item | Followers of Nahjo receive a permanent blessing | N/A |
Human's demise | 61 | 60 | 80 | 30 | Item | Higher crit chance against humans. | N/A |
Essence Drain | 61 | 100 | 60 | 20 | Item | Transfers life & deals 10% base damage as internal damage. | N/A |
Venom | 62 | 100 | 60 | 20 | Item | Poisons enemies | |
Genesis | 70 | 30 | 40 | 10 | Creature | Removes evil spirits from creatures | Also kills zombies (30 minute cooldown) |
Strongwall | 70 | 70 | 70 (0) | 180 | Tile | Reinforce or spawn rock | Changes open cave tiles to rock tiles, or reinforces rock tiles. Always succeeds. |
Smite | 70 | 50 | 90 | 30 | Creature | Incinerates the target | N/A |
Disintegrate | 70 | 80 | 70 | 60 | Tile | Destroys rock | Destroy rocktile, also work to destroy reinforced tile in some conditions. Only available in PvP |