Template:ItemBoxMulti

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Revision as of 21:27, 10 May 2026 by Henness (talk | contribs) (Added optional |examine= support to ItemBoxMulti, so pages using this template can show examine text in the item box. Also updated the template documentation and examples to show how the new parameter should be used.)
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General item template for items with multiple creation methods employing multiple skills -- Uses total items required, not additional.

The template adds a box with an image of the item, examine text, possible creation methods, the result, and the possible skills used.

If creation= is set the box will display that instead of creation steps.
If creation2= is set it will be listed along with creation= as an additional method. Not required
If creation3= is set it will be listed along with creation= and creation2= as a third method. Not required

  • Creation options are: arch, archaeology, farm, farming, fish, fishing, forage, foraging, botanize, botanizing, mine, mining, dig, digging, butcher, butchering, cook, cooking, unique, slaying, treasure or whatever you type

If skill= is set it will be listed as the skill used when creating.
If skill2 is set, skill= will be listed as a possible skill used and skill2= will be listed as another possibility. Not required
If skill3 is set, it will be listed as another possibility. Not required


Example for items with multiple creation methods:

{{ItemBoxMulti
|name=Ivy seedling                     * will default to {{PAGENAME}}
|image=Sprout.png                      * will default to {{PAGENAME}}.png or {{PAGENAME}}.jpg
|examine=The in-game examine text for the item.
|creation=Pick from an ivy trellis     * See above for full list of creation options - this example ignores options and uses free form text
                                       * '=no' results in 'This item can not be crafted'. Omit or leave blank to show creation steps rather than method
|creation2=Forage                      * omit, leave blank or specify an alternative creation method here
|creation3=Botanize                    * omit, leave blank or specify an alternative creation method here
|result={{PAGENAME}}
|skill=Gardening                       * omit, leave blank or specify the skill used that corresponds to the 'creation=' method or the creation steps
|skill2=Foraging                       * omit, leave blank or specify the skill used that corresponds to the 'creation2' method
|skill3=Botanizing                     * omit, leave blank or specify the skill used that corresponds to the 'creation3' method
|improve=no                            * specify the skill used to improve the item, omit or leave blank to show nothing. '=no' results in "Cannot be improved"
|combinable=no                         * omit, leave blank or use =no to show nothing, other options are yes or hot 
}}

Example for items with creation steps

{{ItemBoxMulti
|name=Hammer                           * will default to {{PAGENAME}}
|image=Hammer.jpg                      * will default to {{PAGENAME}}.png or {{PAGENAME}}.jpg
|examine=The in-game examine text for the item.
|active=[[Hammer head]] (0.4 kg)       
|passive=[[shaft]] (1.0 kg)
|group=Tools                           * item can be found in the sub menu of the '''create''' menu
|materials=no
|result=Hammer - 1.4 kg
|skill=Blacksmithing                   * omit, leave blank or specify the skill used that corresponds to the creation steps
|improve=Smithing                      * specify the skill used to improve the item, omit or leave blank to show nothing. '=no' results in "Cannot be improved"
|combinable=no                         * omit, leave blank or use =no to show nothing, other options are yes or hot 
|storage=                              * omit or leave blank to show nothing, other options are bsb or fsb 
|decoration=no                         * omit or leave blank to show nothing, '=yes' results in 'Appears as decoration', '=no' results in 'Appears as item pile'
|dyeable=yes                           * or '=no', or '=multi' for multiple dyeable areas, '=useless' for can dye but doesn't do anything or '=rune' for colorable only with rune
|dyeamount=                            * omit unless item is dyeable, specify the amount (grams) of dye needed
|requiredskill=                        * omit unless there is a hard skill requirement, specify the skill required
}}

Example of a non-craftable item

{{ItemBoxMulti
|name=Huge shod club                   * will default to {{PAGENAME}}
|examine=The in-game examine text for the item.
|result=Huge shod club''' (15.00 kg)
|creation=no                           * '=no' results in 'This item can not be crafted'. Omit or leave blank to show creation steps rather than method. See complete option list above
|improve=no                            * specify the skill used to improve the item, omit or leave blank to show nothing. '=no' results in "Cannot be improved"
|dyeable=yes                           * or '=no', or '=multi' for multiple dyeable areas, '=useless' for can dye but doesn't do anything or '=rune' for colorable only with rune
|dyeamount=                            * omit unless item is dyeable, specify the amount (grams) of dye needed
}}

Building example with materials list:

{{ItemBoxMulti
|image=Iron fence.jpg
|name=Iron fence
|examine=The in-game examine text for the item.
|active=[[Mallet]] or [[Hammer]]
|passive=[[Tile Border]]
|groupM=Fence > Iron > Build iron fence * item is in this menu when you right click the passive item (for items like fences where there is no create menu)
|materials=* 10x [[Stone brick]]s
* 1x [[Iron fence bars]]
|result=Iron fence
|skill=Masonry
|improveskill=Paving                     * to specify that improving gives another skill
|improveItem=Stone bricks                * for items like fences and walls, improves using and item and not a set of tools
|note=*You must have at least one stone brick in your [[inventory]] to start building it.
|dyeable=yes                             * or '=no', or '=multi' for multiple dyeable areas, '=useless' for can dye but doesn't do anything or '=rune' for colorable only with rune
|dyeamount=100                           *specify amount of dye (grams) if dyeable
}}

Example when action is on First right click menu:

{{ItemBoxMulti
|image=Felled_Tree.png
|name=Felled Tree
|examine=The in-game examine text for the item.
|active=[[Hatchet]]
|passive=[[Tree Tile]]
|TopMost=Cut down                        * Menu option where its on the top most parent menu.***
|materials=no
|result=* 1 '''felled tree''' (up to 186.67 kg)
|skill=woodcutting
|dyeable=yes                             * or no, multi, useless or rune
}}