Chicken coop

From Wurmpedia
Revision as of 10:48, 30 May 2026 by Oluffus (talk | contribs) (adjusting to new structure, and clearing up some text)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Main / Skills / Carpentry / Fine carpentry / Chicken coop

Chicken coop
A Chicken coop
Examine
A small house where female chickens are kept safe and secure.
Creation
Total materials
Result

Chicken coop

Skill and improvement

Description

Used to store and feed hens and collect eggs.

Usage

  • Coops contain multiple sub items inside:
    • Nesting Box, this is where the loaded hens reside.
    • Feeder, this is where you place food.
    • Drinker, this is where you place water.
    • Egg Box, this is where you get the eggs from when they are laid.
  • You can only load hens into the coop.
  • The "Load Creature" option will not appear if you are leading more than one hen.
  • To load a hen, lead it, right click the coop and click "Load Creature".
  • To be able to load the creature, there must be water in the drinker and food in the feeder.
  • Number of Loadable hens is QL / 10 + rarity (maximum 13 for a 100 QL Fantastic coop). QL must be greater than or equal to 10 to load a chicken.

Feeding and watering

  • You can only put food that can be sown in the ground into the feeder. Example: pumpkin seed, any grains, or corn.
  • You can not put Herb seeds and mixed grass in the feeder.
  • Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder., e.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.
  • If either the feeder or the drinker is empty on egg poll, the chickens will escape the coop onto the center of the tile where the coop resides.

Egg output

  • Eggs will be created every 12 hours.
  • Egg QL is dictated by the QL of the coop.
  • Egg count is equal to the count of the chickens.
  • Eggs in the egg box will not hatch when they decay, even if they are fertile. Fertile eggs must be on the ground in order to hatch.

Security

  • Can be placed and planted or secured.
  • Coops are lockable and spawn on creation with a 1.0 QL small padlock.
  • Coops have manageable permissions, like any other lockable container.

Notes

  • 50 Fine carpentry skill is required to start and continue building.
  • Can be loaded on a Wagon.
  • You cannot load a coop with chickens in it.
  • On deed, chickens in a coop count towards the creature ratio.
  • You cannot bash a coop with chickens loaded.
  • The egg box will hold a maximum of 100 eggs.


Coop.png