Skills
Description
Skills indicate how good you are doing certain actions. The higher your skill, the more successful you are in performing that action.
Your skill-gain is the highest when your success chance is 50%. A lower or higher success chance lowers the amount of skill gained when succeeding. The further away from 50% success chance you are, the lower the skill gain.
You barely get any skill, if any, for failing an action.
Parent skills help the success chance of their sub-skills. Sub-skills increase the skill amount of the parent skill. Some skills also have a nephew skill, which effects their success chance by a small amount. For example, one such skill is blades smithing. It's nephew skill is swords. So if you have a high swords skill, you succeed more in creating blades.
Each skill uses a certain characteristic. Raising the skill will automatically raise the characteristic, although at a very low rate. A high characteristic help the success chance of all the skills that use that characteristic. See the characteristics page for more details.
Some skills can also give titles when reaching a certain level. The usual level requirements are 50, 70 and 90. See the titles page for more details.
Skill list
- Swords
- Knives
- Shields
- Axes
- Mauls
- Woodcutting
- Mining
- Digging
- Firemaking
- Pottery
- Tailoring
- Carpentry
- Ropemaking
- Smithing
- Cooking
- Nature
- Miscellaneous items
- Alchemy
- Toys
- Fighting
- Healing
- Clubs
- Religion
- Thievery
- War machines
- Archery
- Tracking
- Paving
- Prospecting
- Climbing
- Coal-making
- Masonry
Effect of skills on characteristics
Skill | characteristic |
---|---|
Climbing | Body strength, body control |
Foraging | Soul depth |
Botanizing | Soul depth |
Mining | Body strength, body stamina, mind logic, soul strength |
Woodcutting | Body strength, body stamina |
Digging | Body strength, body stamina, mind logic |
Carpentry | Body control, mind logic |
Fire making | Mind logic |
Pottery | Mind logic, soul depth |
Paving | Body strength, soul strength |
Dragging | Nothing |
Push/Pull | Nothing |
Tracking | Mind logic, mind speed, soul depth |
Prospecting | Nothing |
Cloth Tailoring | body control, mind logic |
Repairing | body control, mind logic |
Leatherworking | body control, mind logic |
Stone Cutting | body strength, mind logic |
Masonry | body strength, mind logic |
First aid | mind logic, soul depth |
Natural Substances | mind logic |
Yoyo | mind speed |
Fishing | soul depth |
Taming | soul strength, soul depth |
Channeling | soul strength, soul depth |
Blacksmithing | body strength, mind control |
Locksmithing | body strength, mind control |
Jewelry Smithing | body strength, mind control |
Shield smithing | body strength, mind control |
Chain Armour Smithing | body strength, mind control |
Blades Smithing | body strength, mind control |
Weapon Heads Smithing | body strength, mind control |
Fighting | body strength, body control, mind logic, mind speed |