Priest
Description
At 30 faith you can go to the Altar of Three or the Bone Altar (depending which of the Gods you follow) and choose "Become a priest".
Altar Text
You may chose to become a priest of <your god> If you answer yes, you will receive special powers from your deity, such as the ability to cast spells. You must also walk this path if you strive to become a Champion of <your god>. You will however by very limited in what you can do. You will for instance not be able to do such things as dig, mine, create, repair or improve items or use alchemy. You will also not be able to steal, pick locks or destroy structures to mention just a few other limitations. If you later decide to become a Champion of <your god> these restrictions will be lifted.
As a Champion, you may only escape death a few times though.
After that your life ends permanently.
If your faith ever fails you, you will lose your priesthood.
Do you want to become a priest of <your god> despite the severe limitations it will have on your actions?
Restrictions
- Priests cannot improve or repair items. This includes finishing unfinished items.
- Priests cannot continue on walls or structures. They can plan them.
- Priests cannot use bows (Exception: Magranon and Libila)
- Priests cannot mine (Exception: Magranon and Libila)
- Priests cannot dig.
- Priests cannot cut wood.
- Priests cannot pave or destroy roads (Exception: Vynora priests)
- Priests cannot create or use healing covers (Exception: Fo priests can use healing covers)
- Fo priests cannot attack (Note that at 60 faith, normal animals are not hostile to Fo priests. This severely restricts fight training)
- Libila priests cannot use farming, gardening or taming skill.
Losing priesthood
You can remove your priesthood by going unfaithful, and doing actions your god does not like. When you go below 30 faith, you will loose your priesthood, and your faith will be set down to 20.