Compass

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Revision as of 02:20, 15 February 2008 by Maroonhawk (talk | contribs) (Added Vean's in-depth research on compass production)
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Main / Skills / Miscellaneous items / Compass

A 15QL compass compared to a village sundial.

Description

A tool that indicates the cardinal points relative to the position of the player.

Usage

The compass must be in the inventory of the player in order to use it. Then, it can be placed wherever you like in the HUD.

Method

  • Activate the olive oil then right click on the pottery jar and select Create -> Compass
  • Activate the needle and right-click on the unfinished compass and select continue

Tools required

None

Items required

Resulting Product

  • Unfinished compass
  • Compass

Skills Used

Miscellaneous items

Notes

  • The quality of the compass affects it's accuracy. A low quality compass can vary by as much as 45 degrees.
  • A finished compass cannot be improved. Your best bet is to use high quality components to make it.

Creation Details

By Vean

The production of compasses goes in 2 stages: Making unfinished ones using pottery jars and olive oil, and finishing them with an iron needle.

In the first stage, the maximum QL of the unfinished compass is:

QL of jar/3 = max QL of unfinished compass

For example, if you're using a QL60 jar, the maximum QL of the resultant unfinished compass will be QL20.

The QL of the olive oil used seems to only increase the success rate of making the unfinished compass, as well as the chance of making an unfinished compass of maximum QL.

In the second stage, the maximum QL of the finished compass produced by attaching the iron needle to the unfinished compass is:

QL of unfinished compass + QL of needle /2

For example, using a QL20 unfinished compass and a QL70 iron needle, the maximum QL of the finished compass will be QL45.

General notes:

Note 1.

Test has been performed on avatar with over 63 in miscellaneous skill, that skill seems to be responsible for overall success ratio making compasses

Note 2. The cap of the miscellaneous skill has not been tested due to lack of high quality semi-products, the final ql can be more skill capped.