Libila
Contents
Description
Libila is the evil, dark goddess of the Horde of the Summoned. Becoming a follower of this goddess will automatically mean joining her kingdom. You can only follow this god on a wild server. Her channeling item is the scythe.
Game lore
Libila's converting speech
Look at you. Pitiful creature.
You seek the powers of the Whisperer? They may be available.
Know that I personally will not help you much. But I am bound to tell you that she will.
To tell the truth - She rewards me for recruiting you.
People say much about us. They think we lie. And yes we do. We lie about a lot of things, but not about the truth.
Truth is everything will end. Truth is some of us will be rewarded greatly by Her some day.
Libila will not accept her having been betrayed by the other gods. Your contract with her is to help her, and she will help you.
Her aim is to gain control here, and your goal is to stop the others from gaining it instead.
You are expected and required to use all effective means available: Terror, deception, torture, death, sacrifices.
Are you ready to join the Horde of the Summoned? Know that if you choose not to, you are against us!
Libila's inscription(Bone Altar)
Look at you. Pitiful creature.
You seek the powers of the Whisperer? They may be available.
I am the Hate and the Deceit, but know that I will help you much.
Know that I want revenge for the betrayal by the others. This is why the scythe is my symbol.
Become my tool and my weapon. Let me sharpen you, and let me run you through the heart of my enemies.
For this I will reward you greatly. You will be given powers beyond normal mortal possibilities.
Exact my revenge anywhere, anytime and anyhow. Make it painful and frightening.
Together, let us enter the Forbidden Lands. We are all in our right to do so!
Let us grow together, and throw our enemies into the void!
Are you ready to join the Horde of the Summoned? Know that if you choose not to, you are against me!
Abilities
Each God has slightly different abilities and penalties. See the Gods individual pages for details. Below lists only the abilities and penalties of Libila.
Followers abilities and penalties
Follower abilities
- Followers of Libila can absorb Mycelium, healing a random wound for 7 damage. This consumes the Mycelium tile.
- The foodbar of followers of Libila will slowly be restored while standing on Mycelium. (Using Mycelium as your sole food source will leave you with a nutrition level of 100%)
Follower penalties
- Libila followers are generally less successful when Taming animals.
- Libila followers cannot bury corpses.
Libila priests abilities and penalties
(See the priest page for details on priest-hood)
Abilities
- All Libila follower abilities and penalties.
- Ability to cast Libila spells (see below)
- Priests with high faith(60-70?) and favor are inspired in their deities favored terrains, and suffer less stamina drain there. Libila priests get this bonus on terrain covered in Mycelium.
- Archery (Fo and Vynora priests cannot do this)
- Mine (Fo and Vynora priests cannot do this)
- Cut wood (Fo and Magranon priests cannot do this)
Penalties
- Cannot dig
- Cannot farm
- Cannot use gardening
- Cannot tame
- Cannot improve items. This includes finishing unfinished items.
- Cannot continue on walls or structures. They can plan them.
- Cannot use alchemy
- Cannot use healing covers
Libila champion abilities and penalties
(See the champion page for details on champion-hood)
Abilities
- All Libila follower and Libila priest abilities (NOT the Priest penalties)
- +5 to all characteristics skills.
- Faith set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
- Praying, channeling, exorcism all get 50+your original skill, up to a maximum of 80.
- You will get a new title: Champion of Libila(this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Libila' for example).
- You can never lose your Deity
Penalties
- Permadeath. You get 3 lives. If you die more then 3 times, you do NOT respawn. Your name will be remembered and inscribed in the Hall of champions.
- You can not change your mind later. Champion status is permanent.
- You can never change your Deity (or change kingdom).
Spells
Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest
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