Settlement:Bay of Swedes
This settlement existed on an older map of Wurm.
History of BoS
As remembered by the inhabitants.
The story of BoS actually starts without any of its current members, with a fellow by the name Amader. He, in turn, attracted Solver to the game and Einnel, Daash, Theacke, Madboy, Rmt and Tottman were soon to follow. The site where we all settled down was dubbed Wolf Hill(first incarnation), due to the frequence of said lupine at the site, even though it was too close to Serenity Port for an actual deed to be planted without permission. We asked for that from the Serenity Port mayor, but were rudely denied and so eventually we packed up and left for other lands.
Amader, together with his RL friend Madonna, went seperate ways from the rest of us and settled in the far north while the rest of us finally found ourselves at a tranquil bay in the south, approximately SSW of Mesa Verde, where we settled down and founded the Bay of Swedes in december 2007.
Bay of Swedes(second incarnation) was the name of our community, as most of us wanted their own homestead deed and founded them seperately. With time, our reputation on the Home server grew and our gathering became widely known. During this time some of our members stopped playing, but most remained. Several ambitious projects were attempted, and some even completed ;), and by the end of its time the bay had been transformed into a lush park of walkways, flower fields and oak tree groves. Supplies of Champ enchanted tools and iron lumps in QL70-95 where newer a problem with the close connection wehad with for example Udgaard.
It where not ruled by a single individual, such as a mayor, but instead held together by a sense of friendship and comraderie. The founders where Daash, Einnel, Gustavl, Lillmad, Madboy, Rmt, Solver, Theacke and Tottman. They regulary came together to work on larger projects.
The members started out with the thought of independent places in the bay. Before the kvk raid where implemented most members of BoS had some kind of deed. Villages size 5(Kendra:Solver and Oppboga:Madboy). Homestead size 5(Arboga:Tottman, Fellingsbro:Minimad, Guldsmedshyttan:Rmt, Magrathea:Daash and Nora:Aske). One decided too stay undeeded(Einnels mansion:Einnel).
When Rolf implemented KvK raids the members of BoS realised that none of the deeds where suited for defence since they where built to have easy access and look good. Instead of demolishing and rebuilding all the deeds they joined forces and founded a new size 10 village and named it Fort BoS. From an Island of 5x6 tiles they enlarged it into a 19x19 tiles flat area with a tower in the middle and Ql80 walls around the edge. With no landbridge the inhabitants had to resort to boats to cross the water.
One week before the freedom server started the inhabitants each packed a boat and traveled south. They camped out on the outskirts of the map waiting for the border to open. At the day of the opening all set sail looking for a new place to plant the BoS concept. What they found where an Island suitable for there needs and they named it BoS Island
BoS Featured
- A Colossus looking down on the bay.
- Highway leading directly to NT. It where considered public, but the creators reserved the right to change it at any time. The look at the end of ther server where a 2-tile cobblestone road with gravel on the sides. The highway where compleatly free from towers.
- A nice looking harbour with docks for both large and small ships/boats.
- All roads in BoS where 2 or 3-tile wide, but these, unlike the NT road, where NOT public roads.
- Most of the settlements where close to water and encompassed the complete coastline of the bay.
- It had all the regular convenient resources available, such as clay, peat, ores.