Settlement:Al'Saius

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Revision as of 06:12, 15 August 2011 by WolfeNailo (talk | contribs)
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Freedom settlement

This is a settlement on the Freedom Isles.


Roleplaying Settlement
This Settlement Welcomes Roleplayers and/or Has an Active Settlement-Wide Plot.

Roleplaying

Al'Saius
Imagination is more important than knowledge. Knowledge is limited; imagination encircles the world.

Size 20 Village

Mayor
Coheed
Population
5
Allies

Foggy Bottom

Enemies

None!




The Beginnings:


Al'Saius is a newly formed and community designed and built community roleplay haven, currently the city is working it's way through founding construction, including the terraforming of the two major tiers, the upper tier walled city that is Al'Saius' core, and the lower tier which will be designed and 'rented out' as individual farming/mining/ranching hamlets, to provide for an old-time feeling.

The walled city will become host to several 'guild' facilities, all of which in time will have their own working governmental systems and place within the town's ultimate council, a tavern for new resident and guest bedding, and at it's north end the "Al'Saius Mage Academy" a home for those willing to join in the deeper intrigue of the illustrious roleplay, currently under design and storyboarding by the Captal, Coheed Sirian and his trustworthy adviser Rycory.

Sadly, the grand scheme of things cannot be completed in a timely and efficient manner alone. However I have decided to begin a 'closed beta' style invitations period, for those who are looking for one, a new home with friendly neighbors, two, a committed and dedicated village, set to goals and a semi-working schedule for the planned construction, and three, a place to roleplay and look at the game for something more than just the "Bars".

Over time we will begin holding Elder sponsored events, with prizes of differing nature or possibly places of 'position' within the town's infrastructure and it's nobility/hierarchy, we are currently looking for a more local mine, however there are several nearby and a local 'Dwarf' who seems always willing to offer what he has mined for sale.

We rest between a few other deeds, who happily share space with us and are quite cooperative with us when in local, including Ultimarus, Foggy Bottom, Calimport, and slightly offset from Northern Light. Our map location is 35x, 7y by the Community Map. Local attractions are scarce, as are griefers as far as we have seen. Yet with the ever vigilant eye of the Captal and his Warders, any hassles will be dealt with.


Current Amenities


Currently the Town of Al'Saius has the following amenities to offer the newly 'riven, welcomed guests, and survivors of the 'Storm':

  • The Queen's Bed Inn & Tavern: With Food, Drink, Bedding, and a View
  • Space to plan and temporary farm areas, as coordinated with our elders
  • A welcoming atmosphere.


Application/Recruitment


In the current time Al'Saius will not be open to a full or natural recruitment process, but will instead be looking for members who can both work towards the posted design of the settlement as well as assist the Captal and his adviser in manners related to the story of the settlement. Along the same process and timeline we will also be looking for people with an interest in making/designing new variations on the current design, as to improve both citizenry and aesthetic value. To apply for acceptance into Al'Saius please PM WolfeNailo on the forums with the following information for review.


  • Your Ingame Name: (Who you are and any alts you would intend to bring)
  • Your view of Roleplay in Wurm: (Exactly what your views and process of RP ingame are)
  • Your 'Character' Name*: (Specific name for character use, in cases of odd names)
  • Character Backstory*:
  • Preferred Skills:
  • Why you like the idea of Al'Saius:


Notice: For players who do not have relevant or defined character names/stories as of yet, these fields will not disqualify you from joining Al'Saius now or in the future, instead we can work together to bring these fields together in time.


Stories of Al'Saius


((This section will in time fill with the basic story needed for new players to Al'Saius as well as the stories/experiences of the initiated. Please feel free to check anything out we post here and give feedback in the appropriate threads.))

The Captal's Journals: On Al'Saius

Of Mages and Men: An Introduction to Coheed



The City Council


Captal:

Contents

Guild Masters:

  • Rycory: Master of Stables
  • Nikolaius: Master of Bard Hall

Guild Members:

Citizenry:

  • Cryogenisist
  • Kam

Endorsements

Al'Saius openly recommends trade with any of the following merchants/shops:

Stone Harbor Crafts

Ultimarus Trading Company

Build-A-Blade Armoury

Cliff Side Exports