Hot food cooking
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Main / Skills / Cooking / Hot food cooking
Hot food cooking (HFC) is a skill used to create cooked food. The food made with this skill has a higher nutrition value than raw (uncooked) meat, foraged, or botanized food.
Contents
Notes
- To raise this skill, the player should start out with a simpler dish like a stew or casserole. After having gained about 10-15 in HFC skill the player can move on to creating a meal.
- To gain skill in hfc it is important to keep the difficulty of the dish lower than your current hfc skill +10. That means that if you have 1 hfc you should not aim to make a dish of higher difficulty than 11. Likewise if you have 34 hfc you can gain skill from food with a difficulty up to 44. A +/- range of 5 seems to help to get the optimal skillgain.
- After placing the ingredients into your pan, etc, you can examine it and find out what you will make and what the difficulty to make it is.
- You can adjust the difficulty of a recipe by what you cook it in also.
- Cooking with an oven does not change the difficulty.
- A campire will raise the difficulty by 5*(nr_of_unique_ingredients-1), eg 2 meats + 1 onion counts for difficulty only as 2 ingredients
- A forge will raise the difficulty by 10*(nr_of_unique_ingredients-1)
- Another good trick is to add a leather piece to your pan which will raise the difficuly without using up the piece.
- You can adjust the difficulty of a recipe by what you cook it in also.
NB: Rumours have circulated that you will not gain any hfc skill if you leave the forge/oven/campfire. This has been proven wrong. You do not have to stand shackled to the heat source.
Items
IngredientsMeat, Fish and OtherBerries, herbs, nuts, vegetables
|
Resulting productsHigh nutrition valueLow nutrition valueNo nutrition valueOther value |
ToolsContainersFire containers |
Guides
Here's a compilation of guide pages for cooking. NB: Some of them have not been checked for a very long time so watch out for outdated info.
Titles
- Caterer at 50 skill
- Iron chef at 70 skill
- Saucier at 90 skill
10*(nr_of_unique_ingredients-1), eg 2meats+onion counts for difficulty only as 2 ingr.