Wurm Server Release Notes 2012

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Revision as of 17:08, 6 January 2012 by Ago (talk | contribs) (First release notes for 2012)
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Release notes by year:
2024 - 2023 - 2022 - 2021 - 2020 - 2019- 2018 - 2017 - 2016 - 2015 - 2014 - 2013 - 2012 - 2011 - 2010 - 2009 - 2008 - 2007 - 2006 - 2005 - 2004


120105 Non-prem priests bugfix and structure option

  • You should no longer be thrown into structures by uniques during combat.
  • There is now an option to allow your kingdom to enter structures (thanks Zcul for coding).
  • Non-premium priests was was a favor linking loophole which should be plugged now.

120102 2012

  • Happy New Year dear Wurmians! This year we'll see some real progress with graphics and lots of game improvements both in existing features and plans are to solve multi storey buildings and bridges as first projects. We also want to add a lot more construction options and hopefully we'll be able to look at things like rivers and seasons before this summer.
  • Creatures summoned by the deities on Valrei like the Drakespirits will appear a lot less on non-Epic servers. They will send 1 where before they could send up to 15. Additionally, on Epic servers the toughness of the creatures summoned will be considered so fewer will spawn the tougher they are.
  • Uniques may bash house walls with higher probability now.