Corpse

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Revision as of 12:21, 13 August 2012 by Docterchese (talk | contribs) (→‎Weight: updated human corpse to 50kgs, this is correct)
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Main / Items / Corpse

  For detailed information on player corpses, please see the article on death.

A corpse is the result of killing NPCs (animals, tower guards, etc), and other players. A corpse is used for (and left after) butchering. Burying a corpse gives a small amount of digging skill. If the corpse is a human then burying it can increase alignment by 1.

Corpses decay relatively fast unless inside a cave. Once it is decayed, the items on the corpse will end up in a pile of items.

If a player is a Mol-Rehan or Jenn-Kellon, type /release corpse (including the space) to allow other players of the same kingdom to loot a player's corpse. Blacklighters can loot any corpse.

It is believed that burying a corpse may affect creature spawn rates, but this is unlikely because corpses can be picked up. This means corpses are classified as items by the server and their creature slot on the server is now freed up for a new spawn to be created.

Weight

The age and hunger state of the creature does not affect corpse weight. Oddly enough, butchering a corpse does not affect its weight either.

Creature Weight
Anaconda 50.00
Black wolf 50.00
Brown bear 50.00
Black bear 50.00
Calf, Cow, Bull 50.00
Cave bug 19.28
Crocodile 50.00
Deer 50.00
Dog 50.00
Dragon 50.00
Foal, Horse 50.00
Goblin 50.00
Hen 0.36*
Rooster 0.36
Chicken 0.36
Human 50.00
Large rat 7.14
Lava fiend 50.00
Lava spider 50.00
Mountain lion 50.00
Pheasant 15.00
Pig 50.00
Scorpion 50.00
Spider 50.00
Troll 50.00
Wild cat 42.86

(*) Requires update or confirmation as of undocumented January 2012 update.