Animal conditions
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Main / Animals / Animal conditions
A list comprised of distinct conditions for many animals or creatures that players may encounter:
- Alert - yellow, larger aggro range, increased attack power
- Angry - red, faster attack speed, less stamina, focuses more, frenzies more
- Champion - size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence
- Diseased - yellow-green, attack speed decreased, attack power decreased, stamina decreased
- Fierce - red, increased attack speed, increased stamina, frenzies more
- Greenish - green, size increased, attack speed increased, attack power increased
- Hardened - gray, size increased, increased stamina, increased defence
- Lurking - dark green, size decreased, faster attack speed
- Raging - red, size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more
- Scared - yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased
- Slow - blue, size slightly increased, attack speed decreased, attack power decreased, stamina increased
- Sly - dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased
Notes
- Only animals that spawn from a lair or scenario (Spawn of Uttacha for example) can have one of these conditions. Animals that spawn on terrain such horses and cows cannot have a condition.
- Animals can be bred with a condition only from breeding a female animal with the desired condition. If the male animal also has the condition it may have a greater chance of being passed on to the offspring.