Spawning
Revision as of 08:24, 6 June 2015 by Wilca (talk | contribs) (→Freedom Isles starting towns: Added starter towns for Release, Pristine, and Xanadu)
Main / Spawning
Contents
Description
If you die, you may choose to respawn at different locations. All players have a infinite amount of respawns, however, champions of a god have some different restrictions regarding respawning and keeping their champion status.
If the respawn window does not show after you die, type in /respawn
into the chat window.
General Respawn Locations
- You can respawn at your kingdom's starter town of your current server.
- You can respawn at your village.
- You can respawn at a settlement you are allied with, if you died within 50 tiles of its token.
Server Dependent Respawn Locations
Epic / Chaos players : Please update with current information!
Epic cluster starting towns
- Desertion : Glittershore
- Affliction : Deadlake
- Serenity : Strongbox
- Elevation : Flamma (MR), Gloomshade (BL), High Hopes (JK)
Freedom Isles starting towns
- Independence : The Howl
- Deliverance : Green Dog
- Exodus : Esert
- Celebration : Tap Dance
- Release : Sloping Sands
- Pristine : Blossom
- Xanadu : Glasshollow, Vrock Landing, Summerholt, Greymead, Whitefay, Linton, Lormere, Newspring, Esteron
Chaos spawn locations
- Hunter's Lodge (Freedom default)
- The Landing (Freedom)
- Gold Coast (Freedom)
- The Shroud (Horde of the Summoned)
- House of Mol Rehan (Empire of Mol Rehan)
- Kyara (Jenn-Kellon)
- Commorragh (Black Legion)
- Umbra (Ebonaura)
- Pardranor' (Kingdom of Abralon)