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Large cart

749 bytes removed, 15:15, 15 March 2018
m
Lots of reorganizing, rewording, and grammar fixes. More work may be needed ~
''A fairly large two wheel cart designed to be dragged by an animal.''
A '''large cart''' is a mobile [[container]] used to transport cargo and [[player]]s. It has a larger capacity than its smaller counterpart, the [[small cart]] and it can be [[drag]]ged by a player or led by up to two [[animals]]. A large cart can have a commander and up to three passengers.
== Usage ==
The *A '''large cart''' is a mobile [[container]] used to transport cargo and [[player]]s. *It has a larger capacity than its smaller counterpart, the [[small cart may ]]. *It can be dragged [[drag]]ged by a player or led by up to two [[animals ]]. *It can have a commander and up to three passengers.*It can store up to 100 items directly on the bed, by . By using a combination of other containers , this limit storage limitation may be increased. *A player must have 20.1 [[mind logic]] to command the large cart.=== Hitching ===Carts may be driven by one [[animal]], however hitching two will provide a faster pull. *All carts need to be of at least 10 [[quality]] before animals can be hitched to it or it can be embarked by a player, either as passenger or driver; [[Hell horse]]s are said to be the fastest of all cart driversfunctional.
* '''Hitch''': Lead an animal with a [[rope]] and '''right-click''' the cart and select '''Hitch'''.* '''Unhitch one animal''': embark the cart as commander, '''right-click''' that animal and choose '''Unhitch'''.* '''Unhitch both''': '''right-click''' the cart and select '''Animals''' > '''Unhitch'''.==== Harnesses Hitchable Creatures ====
Many of Wurm's creatures may be harnessed, or "hitched", to pull a cart or wagon. Below is a complete list, in no particular order.
* Adult [[Horse]]s
* [[Troll]]s when [[dominate]]d, young and adolescent
* [[Unicorn]]s when tamed
The '''strength''' of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as "greenish" affect their strength.
Note - the '''strength''' of a creature can prevent it from being hitched. [[Animal conditions|conditions]] such as "greenish" can also affect strength. ===Hitching === * To '''Hitch''': Lead an animal with a [[rope]], '''right-click''' the cart, and select '''Hitch'''.* To '''Unhitch one animal''': embark the cart as commander, '''right-click''' that animal, and choose '''Unhitch'''.* To '''Unhitch both''': '''right-click''' the cart and select '''Animals''' > '''Unhitch'''. ==== Additional Notes ====* Non -premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20 . as the cap is for most other skills. This, which in turn , will allow them to command the large cart. * A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges of 40 or more.
* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.
* Commander [[stamina]] is drained while driving the cart, however , having zero stamina has no effect on the cart movement itself.
* Animals remain hitched to carts during server restarts.
== Creation ==*The cart compromises is comprised of two main sections, : a [[small wheel axle]] and the bed or /hold. *Large carts can be difficult to start or continue at very low [[fine carpentry]] skill. Additionally, like many other products in Wurm, so the higher the quality of the starting plank and materials used in creation, the easier it is to create the axlecart.*Also, like all other items made of a wood component in Wurm, the better final piece of wood added during the creation process will determine the chances final wood type of succeeding the creationcart.
The final piece of wood added will determine the wood type of the cart when attached.
=== Total materials ===
This list includes all base materials needed to create the cart and the axle.
* 1 [[yoke]]
* 4 [[small nails]]
* 7 [[shaft]]
* 22 [[plank]]s
== Security ==
*The owner and any person with the '''Manage''' right can modify the usage permissions through a window available via the '''right-click''', > '''Manage vehicle''' context menu. The permissions control '''Driver''' (embarking as commander), '''Mount''' (embarking as a passenger), '''Access inventory hold''' of the cart , and '''Manage these settings'''. Each of these rights can be granted or denied to all '''Friends''', '''Villagers''' , and '''Everyone'''. The owner will always have all permissions.
*Any player can drag an a non-hitched cart in the wilderness, regardless of whether or not it's locked. Correct [[Settlement|deedDeed]] settings , hitched animals, weight constraints, and local security will can help prevent carts from being dragged away, as will keeping animals hitched or having it above the weight possible to be draggedundesirably taken by others.
*'''Important''': Permissions only take effect when the cart is locked with a [[small padlock|small]] or [[large padlock]] , and '''anyone''' can attach one to enable the permissions. Older carts may not have locks attached; however, all newly created carts are locked automatically include a working lock upon creation.
*On [[Freedom]] , carts cannot be [[Lockpicking|lockpicked]] unless except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.
== Capacity ==
{{cleanup}} <!-- Text above has been copyedited, everything below this section needs work, Marni -->A large cart normally holds the maximum of 100 items directly in the hold , however , as mentioned above, the total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and [[crate]]s, inside. Up to 7 rafts can be added to a large cart or 3/5 large/small crates . Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.
{| class=wikitable |
! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft !! 3 large crates
* [[Archery target]]
== Non-loadable items ==See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.  == Additional Notes ==* The type of wood currently does not effect the texture or color of the cart.
* The [[quality]] of the cart affects its [[decay]] rate; there are no other bonuses from increasing the QL of carts.
* You have to have 20.1 [[mind|mind logic]] to command a large cart.
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.
* 26.65 kg of [[dye]] is needed to paint a large cart.
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