''Yum!'' Fish make a tasty treat when [[Cooking|cooked]]! They can also be eaten raw.
===Known speciesAttributes===
All fish now have a set of attributes which determine where and when they are more likely to be caught:
*Preferred water type (lake, sea, etc)
*Night any level again.
==Known species==
Fish weight is based on its [[QL]].
For each fish species there is a multiplier for this formula: QL * multiplier. Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal. Your skill in [[fishing]] reduces the rod damage and the chance to break.
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Swim Depth Legend: If the depth of the water is between the min and max, then the fish is more likely to be caught; otherwise it’s harder the further away from either limit you are.
Feed Times Legend: A higher number means the fish is more likely to feed at those times.
Time Legend: <b>Morning (4:30-10:30) | Afternoon (10:30-16:30) | Evening (16:30-22:30) | Night (22:30-4:30)</b>
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Bait Legend: The higher the number, the higher chance to catch the fish. Zero means no chance (i.e. the fish refuses to eat that bait).<b>Fly = F | Cheese Piece = CP | Dough Ball = DB | Wurm = W | Sardines = S | Roach = R |</b><br>      <b>Perch = P | Minnow = M | Fish Bait = FB | Grub = G | Wheat Grain = WG | Corn Kernel = CK | None = N </b>
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Water Legend: <b>S = Sea | Sh= Sea Shallows | L = Lake | LSh= Lake Shallows | P = Pond | W = Water | A = Any</b>
[[Clam|Clams]] and bearsharks not listed here; move on!
Formula: weight divided by 3 and multiplied with the shown damage multiplier, then rounded down to one decimal.
Your skill in [[fishing]] reduces the rod damage and the chance to break.
[http://www.mediafire.com/file/cycoegl5zjtmo25/Fish%20calc.xls Fish Calculator excel] and [https://spreadsheets.google.com/spreadsheet/ccc?key=0Ap6FPstOZmfTdGxhbWlQZXhrUHNFcmt5cWFuVmZvTHc&hl=en_US Fish Calculator on google docs] is a calculator to aid you in working out min fish fillets for a larger amount of fish.