===Uzetaab's tips and notes===
*Note* that these tips work for all smithing sub catagories, and some of these principles work for imping of any kind. :*Always use a [[Forge]], other fire types just dont cut it, because they heat things faster. However, they do use more fuel. :*Get the quality of the forge as high as possible, for 2 reasons.
::1) it heats things up quicker
::2) it burns longer.
:*Try to build the forge near the water table, then dig a hole until water is revealed, you will use alot of water.
:*when When improving several things at once, apply lump to them all togeather until they all require a different item, then put the lump back and imp them all back to needing lump again. this is because lump needs to be hot, so you want to get through it's use quickly. :*It's also useful to have 2 lumps for imping, so that you can switch if one cools.
:*As a good general guideline, you can imrove items to your skill +10. For example, a hammer uses blacksmithing, if you have 25 skill, you can improve the item to 35ql.
:*Blacksmithing is the most important smithing skill, followed by weaponsmithing. This will cover all your tools and allows you to work faster and better. Black is more important because your hammer and anvils use this and these tools need to be good to make the other smithing skills easier.
:*The better the quality of your tools, the more chance you have to succeed at imping. If your tool is significantly lower quality than the tool you are imping (say 30 points lower), your chance to improve the item is very slim. You will most likely end up lowering the quality of the item though fails & repairs.
:*If you want to train a particular smithing skill, the best way is to make 20 of a small item that uses this skill, then imp them all to 5, then 10, then 15, etc. Reasons: