1,674 bytes added,
19:01, 28 October 2006 ==Introduction==
A champion in Wurm Online is a player who has perma-death, also known as real-death. Once such player dies three times, they are permanently dead, and can no longer log into that player account. Once they are permanent dead, they'll have to create a new character with a different name to continue playing Wurm.
==Becoming a champion==
To become a champion, you will need to be a [[priest]] with 60+ [[faith]]. If you are a follower of the [[White Light]] [[gods]], you will need to have 25 [[soul depth]], and visit the [[Altar of Three]] to trigger champion hood. If you are a follower of [[Libila]], you will need to have 25 [[soul strength]] and visit the [[Bone Altar]] to trigger champion hood.
==Bonuses==
Champion Bonuses:
* +5 to all [[characteristics]] skills.
* [[Faith]] set to 99.99 (you can continue to pray & gain faith, but only at about 0.000010)
* [[Praying]], [[channeling]] and [[exorcism]] all get 50+your original skill, up to a maximum of 80.
* Shorter time for normal [[healing]]
* Increased skill gain (factor isn't known)
* [[Break altar]] spell
* You will get a new title: Champion of <your god>(this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Fo' for example).
* You can never loose your Deity
==The trade-off==
The trade-off:
* Permadeath. You get 3 lives, if you die after the second respawn , you do NOT respawn. Your name will be remembered and inscribed in the [[hall of champions]].
* You can not change your mind later. Champion status is permanent.
* You can never change your [[deity]] (or change kingdom).
[[Category:Babel/C]]
[[Category:Religion]]